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Accessing the Battery Compartment Back Panel Door
1. Remove screw from back panel door.
2. Insert two C batteries into the battery compartment.
3. Replace the back panel door and screw.
*Note: Do not mix old and new batteries, rechargeable and non-rechargeable
batteries, or alkaline and non-alkaline batteries. Non-rechargeable batteries are
not to be recharged. Exhausted batteries are to be removed from the product.
The supply terminals are not to be short-circuited. Rechargeable batteries are
to be removed from the product before being charge. Rechargeable batteries
are only to be charged under adult supervision.
Positioning the Overlays
1. Remove the Clear Plastic Disc and Arrow.
2. Place the small overlay over the plastic spinner wheel.
Make sure the small overlay is firmly in place by fitting the square cutout at
the center of the overlay over the square portion of the spinner wheel.
3. Replace the Arrow and Clear Plastic Disc.
4. Place the large overlay on the device, aligning the three tabs into their cor-
responding slots.
*Note: When using the large overlay alone, use the blank side of the small over-
lay to provide contrast against the spinner arrow.
Activating the All-Turn-It Spinner
Players spin the arrow and small overlay by activating the built-in switch or an
external switch plugged into the switch jack on the side of the device.
Using an External Switch
Use an external switch with players who have difficulty accessing the built-in
switch. An external switch can also be used for better accessibility when there
are multiple players. The switch can be moved to each player while the device
stays in one spot.
1. Insert a switch with a 1/8-inch (3.5mm) plug into the switch jack located
on the side of the device.
2. Activate the external switch to spin the arrow and small overlay.
Important Note: The arrow spins for a brief, factory preset, time period of less
than ten seconds. Activating the switch repeatedly in rapid succession, or
“laying” on the switch will not impact the outcome of a player’s spin. In addi-
tion, once the arrow stops spinning, there is a slight delay time, during which,
additional switch activations will not cause the arrow to spin. This ensures that
players have time to read the outcome of their spin.
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