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RFX-2200
Ef
fects
ZOOM RFX-2200
19
DIMENSION character table
WET
MUTE
6 DIMENSION
(DIMENSION REVERB)
These effects control the spatial expansiveness of the sound.
EDIT 1
EDIT 2
EDIT 3
EDIT 4
TAP
BYPASS
Character
Reverb Time
EQ Low
EQ High
1 - 11
1 - 30
-12 - 12
-12 - 12
Control knob
Parameter
Setting range
Description
4 PIT-DLY
This is an effect with a pitch shifter integrated in the feedback loop.
EDIT 1
EDIT 2
EDIT 3
EDIT 4
TAP
BYPASS
Feedback
Delay TIME[x 10]
Pitch
Pitch Goal
WET
MUTE
1 - 11
1 - 75
0 - 30
-12 - 12
5 ROTARY
Simulates a rotary speaker where the speaker is turned by mechanical means.
EDIT 1
EDIT 2
EDIT 3
EDIT 4
TAP
BYPASS
Drive
Speed 1
Speed 2 [TAP]
Speed Select
WET
MUTE
1 - 11
1 - 50
1 - 50
S1, S2
Adjusts the reverb
duration.
Adjusts the EQ Low
cut/boost amount.
Adjusts the EQ High
cut/boost amount.
Adjusts the character.
(See table)
Control knob
Parameter
Setting range
Description
Adjusts the delay time
in 10-ms units
(75:743ms).
Adjusts the pitch shift
value. At the maximum
setting (30), the shift
amount is equal to the
Pitch Goal setting.
Adjusts the pitch shift
amount in semitones.
Adjusts the amount of
feedback.
Control knob
Parameter
Setting range
Description
Adjusts the speed 1.
Adjusts the speed 2.
Switches between
speed 1 (S1) and speed
2 (S2).
Adjusts the distortion.
S/R
S/R
7 GATE REV
(GATE REVERB)
Special effect where the reverb is briskly cut by a gate.
EDIT 1
EDIT 2
EDIT 3
EDIT 4
TAP
BYPASS
Threshold
Reverb Time
EQ Low
EQ High
WET
MUTE
1 - 11
1 - 30
-12 - 12
-12 - 12
Control knob
Parameter
Setting range
Description
Adjusts the reverb
duration.
Adjusts the EQ Low
cut/boost amount.
Adjusts the EQ High
cut/boost amount.
Adjusts the gate
sensitivity.
8 RVS REV
(REVERSE REVERB)
This achieves a similar effect as a tape run in reverse.
EDIT 1
EDIT 2
EDIT 3
EDIT 4
TAP
BYPASS
Threshold
Reverb Time
EQ Low
EQ High
WET
MUTE
1 - 11
1 - 30
-12 - 12
-12 - 12
Control knob
Parameter
Setting range
Description
Adjusts the reverb
duration.
Adjusts the EQ Low
cut/boost amount.
Adjusts the EQ High
cut/boost amount.
Adjusts the sensitivity
of the effect, that is the
level from which the
reverb is applied.
S/R
S/R
1
Super Wide
• • • • • • • • • •
Emphasizes the stereo spread of music
sources.
2
StereoMono
• • • • • • • •
Changes the sound localization from
stereo to mono.
3
LeftRight
• • • • • • • • • • • • •
Changes the sound localization from left
to right.
4
RightLeft
• • • • • • • • • • • • •
Changes the sound localization from right
to left.
5
Big Delay
• • • • • • • • • • • • •
Effect with long pre-delay for creating a
wide space.
6
MonoStereo
• • • • • • • •
Changes the sound localization from
mono to stereo.
7
StereoMids
• • • • • • • • • •
Adds a wide, expansive feeling to the
midrange.
8
Huge Bass
• • • • • • • • • • •
Creates an expansive low end.
9
Ping-Pong
• • • • • • • • • • •
Reverb bouncing back and forth between
left and right.
10 Bass/Treble
• • • • • • • • •
Adds reverb to the low and high range.
11 Millennium
• • • • • • • • • • •
Creates a vast reverb space.