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Input Category Dialog
Click one of the boxes for Parts 1 to 14, then select the type of audio signal to be controlled
in that part from the drop-down list that is displayed.
“Analog” is for when an audio signal from the external audio input (A/D input) terminal is
input to the SW1000XG sound card. This type can be selected for a maximum of two parts.
“PCI” is for when an audio signal from an XGworks WAVE track is input to the SW1000XG
sound card. This type can be selected for a maximum of 12 parts.
After setting up each item, click [OK]. The dialog will close and the settings will take effect. If
you want to cancel the operation, click on [Cancel]. The dialog will close, and the settings
will return to their original state. If you click [Default], the SW1000XG Mixer assignments for
each part will return to the default settings.
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Use the default settings whenever possible. When the default settings are selected, Part 1 will Analog 1, Part 2
will be Analog 2, Part 3 will be PCI 1, Part 4 will be PCI 2, continuing until Part 14 is PCI 12.
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If settings besides the default ones are made, it will no longer be possible to correctly control volume and
stereo balance for the parts with the Windows standard mixer (the “Volume Control” activated by double-
clicking on the speaker icon on the task bar).
3
Dry Knob
This is used to set the send level of the dry signal for each part. As the knob is rotated to the
right by dragging it, the send level will increase. When the knob is all the way to the left, no
sound will be played.
4
Reverb Knob (Rev)
This is used to set the depth of reverb for each part. As the knob is rotated to the right by
dragging it, the reverb effect will deepen. When the knob is all the way to the left, the reverb
effect is zero.
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Depending on the character of the audio signal, the manner in which the reverb effect is applied may vary.
5
Chorus Knob (Cho)
This is used to set the depth of chorus for each part. As the knob is rotated to the right by
dragging it, the chorus effect will deepen. When the knob is all the way to the left, the chorus
effect is zero.
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Depending on the character of the audio signal, the manner in which the chorus effect is applied may vary.
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