Yamaha S90 Скачать руководство пользователя страница 6

12 Basic Bass: This bass is halfway between an 

electric and synth bass. 
 

13 Tomic Bass: Synth bass 

 

14 Data Bass: Synth computer bass 
 

15 Claviphunk: Unique Clav sound; TouchWah 

can be added with AS1 
 

16 Hexadron: mono; tubular sound 

 
17 Buglemon: 
Fixed frequency “C” with delayed 

envelopes. This Voice is made from Algorithm 5 – 

three pair of stacked operators. 

 
18 Stabber: 
Brass drop-off sound. Algorithm 18 

is used. The 1:1 ratio of operators 3 and 4 in 

relation to the carrier (OP1) give this a decidedly 
sawtooth (brass) feel. Study the PEG. The Pitch 

Envelope Generator is responsible for the drop in 

pitch overtime. 
 

19 Tribe Vibe: Mallet sounds are a particular 

specialty of the FM tone system. 3 carriers, 3 

modulators are used. Isolate operators 1, 2 and 4 
to hear the contribution of the carriers. OP4 is a 

percussive harmonic adding the “pop” to the 

sound. 
 

20 New York: Pitch EG sound effect 

 
21 Puffy Wind: 
This is a unique keyboard sound 

with lots of harmonic response to velocity. 

 

22 Clouds: 4-note poly; Actually only 5 operators 
are used here (OP4 has 0 output). The bell-like 

quality is from the OP3:OP2 relationship – any 

non-whole integer ratio will yield a bell-tone. 
“Slice” effect gives rhythmic motion to the Voice. 

 

23 Sqotesue: Ghostly effect Voice 
 

24 Reflex MW: Only 3 operators are used to 

create this Voice – it also uses the S90 

Arpeggiator for the pattern. 
 

25 Ambernecta: Totally unique FM keyboard 

sound – part mallet/part pluck, totally FM. 
 

26 Devastated: Brassy Ensemble sound 

 
27 Reborn AT: 
Chromatic percussion sound with 

pitch bend on Aftertouch. This is added in the S90 

Control Sets. You have two S90 level Control Sets 

plus MW, AT and AC (assignable controller) to 
play with. In the S90 navigate to this by pressing 

EDIT/COMMON/F4 CTRL SET/SF3 AT 

 

28 Aquarium: Similar to Reborn but more 

metallic in nature. 
 

29 Breathin: 4-note poly; Steel and steam…use 

Aftertouch for control. 

 
30 WorkGarabg: 
4-note poly; broken sound – 

really honky-tonk. AS1 and AS2 control Tech-mod 

effect. 
 

31 Frettin: Plucked fretted instrument-like sound 

– not a guitar but fretted. 
 

32 Artoo: 4-note poly; Computer R2D2 Voice 

 

33 Cowbelly: Musical Effects 
 

34 Electro FX: 4-note poly; Musical Effect. Work 

Aftertouch and the Modulation wheel for Pitch and 
Filter effect. 

 

35 FX Track: 4-note poly, AT does pitch; AS1 
and AS2 work the Flanger; Musical Effect 

 

36 Guillemot: 4-note poly, AT; Multi-dimensional 

Voice - Low tone comes in with long held notes as 
you go up the keyboard; Strange Musical Effect 

 

37 Ruler: 4-note poly; Musical Effect 
 

38 Impetus: 4-note poly; Musical Effect 

 
39 Fritenite: 
4-note poly; Staccato or held very 

different; Musical Effect 

 

40 Octans: Musical Effect 
 

41 Bossa: synth woody tone 

 
42 New Delhi: 
4-note poly; gong-like 

 

43 Vela: gong morphs to a bell 
 

44 Tock: 4-note poly; AT; control harmonics with 

Aftertouch; Very interesting low tones – use AS1 

and AS2 to manipulate Rotary Speaker effect. 
 

45 Jixuken: 4-note poly; Musical Effect 

 
46 Blue: 
slowly detuning sound; musical effect 

 

47 Reflection: delicate sound 
 

48 Turmoil: Brassy, AT 

 

49 ZOOM: 4-note poly; Musical Effect 
 

50 Diazepam: 4-note poly; Sound Effect with 

metallic ring on release 

 

6

Содержание S90

Страница 1: ...ulator open DX EDIT LIST view to see how the Voices were made ALL data file DXALLS90 w4a Load this file through the ALL FILE type These are S90 level PLUG IN Voices that point to waveforms generated o...

Страница 2: ...were themselves complete little engines that could influence the harmonic content of each other The output of one operator could be applied to the input of another to create a more complex wave shape...

Страница 3: ...t is estimated that there are some 10 000 useable FM sounds out there floating around Some people insist they can sample it you can t Well of course you can but what you miss is the interaction of the...

Страница 4: ...ll play from one board and the second 16 notes will play 2 Stuff is a word that was adopted by the early programmers of FM to describe a noise or artifact that accompanies the creation of a musical to...

Страница 5: ...AY 1 Hint to view the S90 level programming press the INFORMATION button from the main Voice screen Bypass the INSERTION EFFECT to hear the basic FM tone 2 Big Punch Algorithm 18 A favorite for bass s...

Страница 6: ...d Brassy Ensemble sound 27 Reborn AT Chromatic percussion sound with pitch bend on Aftertouch This is added in the S90 Control Sets You have two S90 level Control Sets plus MW AT and AC assignable con...

Страница 7: ...itive 56 Mach Man 4 note poly you will not need more polyphony machine man 57 Flicker 4 note poly ditto 58 Flash Back Sci fi vintage keyboard sound 59 Reticulum Musical Effect 60 Sagitta Musical Effec...

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