15
Setting a Specific Value for a Function
(MSB, LSB)
Operation:
C
+ Function Key
→
MSB value
→
LSB value
→
L
Relevant Functions: Bank Select; RPN; NRPN
●
Example: Selecting a Bank of Voices on a Tone Generator
Some tone generators feature two or more banks of voices. This
example shows how to use the Bank Select function to select
different banks. This example also shows you how to use the
functions that require entry of two values: MSB and LSB.
In this example, we’ll enter a value of 012 (MSB) 034 (LSB)
C
+
T
→
0
→
1
→
2
→
0
→
3
→
4
→
K
NOTE
■
Decimal values of MSB and LSB are 3 digits
each (6 digits total); hexadecimal values are 2 digits
each. Zeroes must be entered, unless they occur at the
beginning of the value. For example, for the decimal
value of 001 (MSB) 012 (LSB), the first two zeroes may
be omitted, but the third must be entered. In other
words, the value could be entered as
1
→
0
→
1
→
2
.
Transpose Setting
Operation:
C
+
G
/
H
6
To transpose up one semitone, use the
H
key
(F3). To transpose down one semitone, use the
G
key (E3). Each repeated pressing of the
key while holding
C
transposes the pitch by an
additional semitone. To restore the normal default trans-
pose setting, hold down
C
and press both
G
/
H
keys simultaneously.
NOTE
■
You can also enter transpose values directly by
using operation
4
above.
Setting a Specific Value for a Specific
Controller
Operation:
C
+ Function Key
→
Controller Number
→
L
→
Value(s)
→
L
Relevant Functions: RPN*; Controller; NRPN*
Functions marked with an asterisk (*) above require that
you enter two values: an MSB (Most Significant Byte)
and an LSB (Least Significant Byte).
5
7
●
Example: Changing the Portamento Time of a tone generator’s voice
C
+
S
→
5
(Portamento Time)
→
L
→
{
2
→
5
→
L
}
The operation steps enclosed in brackets ({}) can be
repeated or re-entered as long as
C
is held.
NOTE
■
This operation assigns a controller number for
the ASSIGNABLE Wheel and sends a specific value for
that controller number. You can also send a specific
value for the controller (in the Group B functions)
without altering the controller assignment.
Selecting a Drum Number (when editing
a specific drum number with controller
numbers 131 - 141)
You can use operation
4
above to set the drum number
for editing a specific drum number with controller numbers
131 - 141. However, the following operation lets you set
the Drum number by playing it from the keyboard. This
allows you to hear the drum sound you’ll be editing, since
the last note played on the keyboard determines the drum
sound to be changed.
Without pressing
C
, find the desired drum number by
sound — by pressing keys on the keyboard. Next, hold
down
C
, press
F
, then
L
. This
sets the drum number to the last key pressed. Then (to set
the controller number for that drum sound), hold down
C
and press
S
, then enter the controller
number (131 through 141). This sets the Controller Num-
ber for the Drum parameter you wish to control with the
ASSIGNABLE Wheel.
8
Using the CBX-K1 — Basic Operations