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8 VIBRATO
8.1 Control Mode
This controls the way the vibrato strength is
modulated. If you set it to ‘by CC’ vibrato strength is controlled by CC
(the CC number can be changed on the performance page). If you set it
to ‘by Aftertouch’ vibrato strength is controlled by monophonic
aftertouch. If you set it to ‘by AMT’, vibrato strength is changed by the
articulation morph amount. The latter is a pretty easy way to control the
vibrato strength, since the most common articulation ‘sustain<->muted’
is a morphing articulation where the morphing is controlled by velocity
(per default). This means that you can control the vibrato by velocity as
well: the higher the MIDI velocity, the more vibrato is applied. Keep in
mind that velocity doesn’t control the volume of the AMT articulations.
It controls the morphing. This means you can morph from muted notes
to sustain notes to sustain notes with vibrato for example.
8.2 Control Mode | AMT->Vibrato | Threshold
If 8.1 is set to ‘by AMT’
you can specify the velocity threshold here. All notes played with a
higher velocity than the threshold will be played with vibrato (the higher
the velocity, the stronger the vibrato will be)
8.3 Type Default
You can set up a default vibrato type for each
articulation. So, for example, if you switch to octave pinch harmonics
you can define a vibrato that will be used for pinch harmonics, while
sustain notes can have a different vibrato type.
9 NOISE
9.1 Picking
You can control the amount of Pre-Pick noise here. Pre-Pick
noise is noise that happens before the actual note is played. The
plectrum scratches the string, which produces some noise. Note: This
noise is barely audible when played clean, but with high gain sounds
this noise is a important factor for realism. All noises (except for
Background noise) add to the polyphony count, so if you have a less
powerful CPU you can turn them off to minimize CPU consumption.
9.2 Strumming
You can control the amount of strum noise here. Strum
noise happens when you strum strings. Each time a string is played, the
next string stops the plectrum for a very short time. The sound
produced on the stop of the plectrum is the strum noise. Note: This
noise is barely audible when played clean, but with high gain sounds
HINT:
ELEctRi6ity has an advanced vibrato engine which is capable of
recreating different realistic sounding human vibratos. the results are
far superior to those which use LFO vibrato with their static and
machine-like pitch modulation.
Содержание Electri6ity
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