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DS50 USER MANUAL
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stage accompany
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Input Window
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1. Input tab: clicking o n this tab will open the input p
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rocessing window
2. PEQ on/off button: clicking these buttons enable the corresponding parametric equalizer
(PEQ). When a PEQ is
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enabled the corresponding button lights up.
3.
EQ type: here you can choose Bell, Notch, high shelving, low shelving All Pass, Band Pass,
High Pass or Low Pass equalizers.
4. Center or shelving frequency: here you can set the equalizer frequency.
5.
Q-factor: the Q factor is a value of how sharp the equalizer-curve is. A high value means
a sharp curved EQ. This is either a narrow band or a sharp increase or decrease with
with shelving equalizers. Use your ears to judge and check with the frequency response
windows of the software.
6. Gain: set the amount of boost or cut in this field.
7.
High pass and low pass filter: also known as low-cut (sub-sonic) and high-cut respectively,
these filters remove frequencies below or above the chosen frequency.
8. Slope: this determents the steepness of the filter. The same types and slopes are available
at the cross-over settings.
9.
Delay: the maximum delay permitted is 1000ms, in steps of 0.1ms. It can be displayed
in feet, inch, m, mil, mm, ms and s.
10. Limiter threshold: this is the level above which the limiter becomes active. Set this level
to the maximum desired output.
11. Limiter release: this is the setting to determine how fast the limiter function (gain reduction)
is returned to normal (no limiting). This value is time-dependent.
12.
13.
Input Gain: this is the field to set the absolute value of the gain setting.
Compressor tab: clicking on this tab will open the compressor processing window..
14. Mute button: input channel mute button.
15. Input Gain: this is the input channel gain setting fader and input level meter.
16.
Frequency response window: this window gives a graphical representatio
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n of the cross-
settings.
Note:
When using EQ; use narrow EQ mostly to cut and not to boost.
Use narrow EQ (high Q) for correction and low Q (wide EQ) for getting the desired sound.