18
In the TEST MODE, ensure that the assembly has been made correctly and IC BD is satisfactory (refer to Section 6).
In the test mode, perform the following test:
MEMEORY TEST
IC 09 GOOD
IC 10 GOOD
IC 11 GOOD
IC 12 GOOD
IC l5 GOOD
IC 16 GOOD
IC 79 GOOD
IC 80 GOOD
IC 81 GOOD
IC 82 GOOD
IC 83 GOOD
IC 84 GOOD
IC 88 GOOD
IC 89 GOOD
PRESS TEST BUTTON TO EXIT
INPUT TEST
CURVING
80H
SLIDE
80H
JUMP FRONT
OFF
JUMP TAIL
OFF
START
OFF
SELECT LEFT
OFF
SELECT RIGHT
OFF
COIN CHUTE#1
OFF
COIN CHUTE#2
OFF
SERVICE (ON BOARD)
OFF
TEST(ON BOARD)
OFF
SERVICE
OFF
TEST
OFF
PRESS TEST BUTTON TO EXIT
OUTPUT TEST
START LAMP
OFF
SELECT LEFT
OFF
SELECT RIGHT
OFF
LAMP 1
ON
LAMP 2
OFF
LAMP 3
OFF
LAMP 4
OFF
LAMP 5
OFF
LAMP 6
OFF
PRESS TEST BUTTON TO EXIT
Selecting the INPUT TEST on the menu screen in the test
mode to display the screen on which each SW and Volume is
tested. Press each switch. (To check the Coin SW, insert a
Coin from the inlet with the Coin Chute Door being opened.)
If the display beside each switch is ON, the switch and wiring
connection are satisfactory. Check the display of each Volume
value. The Volume could have an irregularity caused by
differences between machines and vibration during transporta-
tion. Set the Volume values by referring to Section ?
In the output test mode, carry out lamp test to ascertain that
each lamp lights up satisfactorily.
Selecting the MEMORY TEST on the test mode menu
screen causes the on-board memory to be tested automati-
cally. The game board is satisfactory if the display beside
each IC No. shows GOOD.
ASSEMBLING CHECK
4
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