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3.
From the
Developer options
screen, under
Debugging
,
touch the check box next to each of the following
options to enable it: (When enabled, a check mark
appears in the check box.)
• USB debugging
: When enabled, allows debugging when the
device is attached to a PC by a USB cable.
• Allow mock locations
: Used by developers when developing
location-based applications.
• Select app to be debugged
: Select which of your apps you
want to debug.
• Wait for debugged
: When enabled, delays your selected app
from launching until the debugger has attached.
4.
From the
Developer options
screen, under
Input
, touch
the check box next to each of the following options to
enable it: (When enabled, a check mark appears in the
check box.)
• Show touches
: Displays touch interactions on the screen.
• Show pointer location
: Highlights the data that was touched
on the screen.
5.
From the
Developer options
screen, under
Drawing
,
touch the check box next to each of the following
options to enable it: (When enabled, a check mark
appears in the check box.)
• Show layout boundaries
: When enabled, clip boundaries,
margins are highlighted.
• Show GPU view updates
: When enabled, views inside
windows flash when drawn with the GPU.
• Show screen updates
: Areas of the screen flash when they
update.
• Window animation scale
: Configure the scale for animation
(ranges from off to 10x).
• Transition animation scale
: Configure the scale for
transitioning when using animation (ranges from Off to 10x).
• Animator duration scale
: Configure the scale for duration of
animations (ranges from Off to 10x).
• Disable hardware overlays
: When enabled, the GPU is always
used for screen compositing.
• Force GPU rendering
: Uses a 2D acceleration in applications.
Содержание GALAXY Note 10.1
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