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5

ENGLISH

limited to a certain number of moves, as shown above. As
you cycle through the levels, the computer displays 

PLY: 

#

for each level. A “ply” is an individual move (a move for either
side), and “#” is the number representing the search depth.
For example, on Level G1, the computer searches to a depth
of one ply (

PLY: 1

), and thus looks ahead only one indi-

vidual move. On this level, therefore, it will often overlook a
mate in one. This produces weaker play, giving beginners a
better chance of beating the computer!

3.8 Self-Adaptive Weak Levels (Squares H1-H8)

LEVEL                              TYPE

DISPLAY

H1 ........... Self-Adaptive 1 ...........

Adt: 1

H2 ........... Self-Adaptive 2 ...........

Adt: 2

H3 ........... Self-Adaptive 3 ...........

Adt: 3

H4 ........... Self-Adaptive 4 ...........

Adt: 4

H5 ........... Self-Adaptive 5 ...........

Adt: 5

H6 ........... Self-Adaptive 6 ...........

Adt: 6

H7 ........... Self-Adaptive 7 ...........

Adt: 7

H8 ........... Self-Adaptive 8 ...........

Adt: 8

The Self-Adaptive Weak Levels are perfect for players who

are just starting out. Here, beginners have the chance to
interact with the computer on eight weakened levels of
varying ELO rating strengths, and the computer’s strength is
adjusted to match that of the player.

On the lowest level (H1), the computer will set its playing

strength to a deliberately weakened setting of about –350
ELO. On the upper end, Level H8 matches the strength of
the player by putting the ELO difference at zero. As you play,
the computer will try to keep this difference constant. That is,
if you play badly, the computer will not play well either—but it
will fight to win back material it has lost to you, if necessary.
On the other hand, if you play stronger, the computer will
also play stronger. Work your way up!

A8

A7

A6

A5

A4

A3

A2

A1

B8

B7

B6

B5

B4

B3

B2

B1

C8

C7

C6

C5

C4

C3

C2

C1

D8

D7

D6

D5

D4

D3

D2

D1

E8

E7

E6

E5

E4

E3

E2

E1

F8

F7

F6

F5

F4

F3

F2

F1

G8

G7

G6

G5

G4

G3

G2

G1

H8

H7

H6

H5

H4

H3

H2

H1

ENTER

LEVEL

*8 sec.

per move

Fun: 8

Mate in

5 moves

=in: 5

5 ply

search

PLY: 5

3 min.

per move

L 3:00

90 min.

per game

1:30;99

4 sec.

per move

Fun: 4

Mate in

4 moves

=in: 4

4 ply

search

PLY: 4

35 moves

in 1:30

1:30;35

2 min.

per move

L 2:00

40 moves

in 3:00

3:00;40

15 min.

per game

0:15;99

3 sec.

per move

Fun: 3

Mate in

3 moves

=in: 3

3 ply

search

PLY: 3

1.5 min.

per move

L 1:30

Infinite

Level

9:99;99

35 moves

in 1:45

1:45;35

10 min.

per game

0:10;99

2 sec.

per move

Fun: 2

Mate in

2 moves

=in: 2

2 ply

search

PLY: 2

2 sec.

per move

L 0:02

3 sec.

per move

L 0:03

5 sec.

per move

L 0:05

10 sec.

per move

L 0:10

15 sec.

per move

L 0:15

20 sec.

per move

L 0:20

30 sec.

per move

L 0:30

USE THIS CHART TO SELECT A PLAYING LEVEL!

1.

  Press LEVEL to enter Level Mode.

2.

  Next, select your level, using the chart below. There are two ways to do this.

• Cycle through the levels until your level is displayed:

Press BLACK/

>

 to increase 

 

levels by one.

Press 

<

/WHITE to decrease 

 

levels by one.

Press LEVEL to increase   levels by eight.

• OR, simply locate your level square and press it to display that level!

For more details, see
Section 3.

TOURNAMENT

LEVELS

NORMAL 

INFINITE LEVEL

45 sec.

per move

L 0:45

1 min.

per move

L 1:00

5 min.

per move

L 5:00

10 min.

per move

L10:00

40 moves

in 1:30

1:30;40

40 moves

in 1:45

1:45;40

40 moves

in 2:00

2:00;40

45 moves

in 2:30

2:30;45

50 moves

in 2:00

2:00;50

5 min.

per game

0:05;99

20 min.

per game

0:20;99

30 min.

per game

0:30;99

45 min.

per game

0:45;99

60 min.

per game

1:00;99

5 sec.

per move

Fun: 5

6 sec.

per move

Fun: 6

7 sec.

per move

Fun: 7

1 sec.

per move

Fun: 1

Mate in
1 move

=in: 1

Mate in

6 moves

=in: 6

Mate in

7 moves

=in: 7

Mate in

8 moves

=in: 8

1 ply

search

PLY: 1

6 ply

search

PLY: 6

7 ply

search

PLY: 7

8 ply

search

PLY: 8

Self-

adaptive 1

Adt: 1

1 sec.

per move

L 0:01

3.

Finally, press
ENTER to exit
Level Mode,
using your
new level!

Self-

adaptive 2

Adt: 2

Self-

adaptive 3

Adt: 3

Self-

adaptive 4

Adt: 4

Self-

adaptive 5

Adt: 5

Self-

adaptive 6

Adt: 6

Self-

adaptive 7

Adt: 7

Self-

adaptive 8

Adt: 8

BLITZ

LEVELS

FUN

LEVELS

MATE SEARCH

LEVELS

TRAINING

LEVELS

SELF-ADAPTIVE

WEAK LEVELS

*Increase as user’s time
per move.

Содержание Centurion

Страница 1: ...he computer and will invalidate your warranty Please also read the precautionary information regarding adapter use in Section 9 2 When using an adapter first plug it into a wall outlet and then into y...

Страница 2: ...n Promotions When you promote a pawn first make your move as usual pressing your pawn down on its from and to squares Next press the Piece Symbol Key for your desired promotion piece or The computer r...

Страница 3: ...el and a chart showing all the levels at a glance There are two methods of setting levels by using the game keys or pressing the board squares Whichever method you use always press LEVEL first to ente...

Страница 4: ...99 D3 15 minutes 0 15 99 D4 20 minutes 0 20 99 D5 30 minutes 0 30 99 D6 45 minutes 0 45 99 D7 60 minutes 1 00 99 D8 90 minutes 1 30 99 On the Blitz Levels also called Speed Chess or Sudden Death Level...

Страница 5: ...3 min per move L 3 00 90 min per game 1 30 99 4 sec per move Fun 4 Mate in 4 moves in 4 4 ply search PLY 4 35 moves in 1 30 1 30 35 2 min per move L 2 00 40 moves in 3 00 3 00 40 15 min per game 0 15...

Страница 6: ...ve 3 predicted line of play Move 4 predicted line of play Move 5 predicted line of play Move 6 predicted line of play Press WHITE to cycle backwards and see previous displays again Press CLEAR to retu...

Страница 7: ...s pressing the square repeatedly turns that option on and off with plus for ON and minus for OFF For Bronstein Clock Options pressing Square A4 repeatedly selects your desired clock setting Once you h...

Страница 8: ...r of losing a piece If one of your pieces is threatened by a lesser valued piece for example the computer will sound a series of warning beeps and flash the board lights of the threatened piece for a...

Страница 9: ...ontrols that can help alleviate such problems This is accomplished by adding a certain amount of time back to your remaining time after each move where the remaining time for the whole game is only re...

Страница 10: ...tually be able to determine your own ELO rating after completing each Study Game Understanding ELO Ratings Before we explain how to use Study Mode just a few words regarding the concept of chess ratin...

Страница 11: ...this the display will show a minus sign for the first square and a plus sign for the second square To add a piece to the board first press the PIECE SYMBOL KEY for that piece or Make sure the display...

Страница 12: ...they may damage the plastic Weak batteries should be replaced promptly since they can leak and damage the computer Please also note the following regarding the use of batteries Warning Use only alkali...

Страница 13: ...and have pressed ENTER to clear the board The computer has made a special move such as en passant castling or a pawn promotion Your board position is incorrect pieces have been moved Batteries are ru...

Страница 14: ...c4 Bf8 c5 4 c2 c3 Ng8 f6 5 d2 d4 e5xd4 6 c3xd4 Bc5 b4 7 Bc1 d2 Bb4xd2 8 Nb1xd2 d7 d5 9 e4xd5 Nf6xd5 10 Qd1 b3 Nc6 e7 11 0 0 0 0 12 Rf1 e1 c7 c6 13 a2 a4 b7 b6 14 Nf3 e5 Bc8 b7 15 a4 a5 Ra8 c8 16 Nd2...

Страница 15: ...2 Ng1 f3 g7 g6 3 Nb1 c3 d7 d5 4 c4xd5 Nf6xd5 5 Qd1 a4 c7 c6 6 Qa4 d4 Nd5 f6 7 Qd4xd8 Ke8xd8 8 e2 e4 Bf8 g7 9 d2 d4 Rh8 f8 10 h2 h3 b7 b6 11 g2 g4 h7 h5 12 g4 g5 Nf6 e8 13 Bc1 f4 Nb8 d7 14 0 0 0 Bc8 b...

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