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On Levels D1 to D8, the computer tries to complete all

the moves of the game in the times specified below. In a
longer game, the computer gradually increases its speed
in an attempt to stay within the allocated time.

Sudden Death levels
D1

5 minutes/game

D2

10 minutes/game

D3

15 minutes/game

D4

20 minutes/game

D5

30 minutes/game

D6

45 minutes/game

D7

60 minutes/game

D8

90 minutes/game

3.4 Beginner levels

If you are a beginner or a very casual player, you might

find that the computer is impossible to beat using any of
the normal playing levels. It is very frustrating and dis-
couraging to get beaten every single time, without ever
having a chance to try out any of your tactical plans.
Therefore, Chess computer has eight special Beginner
Levels. On Levels E1-E8, the computer plays almost
instantaneously on each move. This prevents the com-
puter from using its full power, and makes it possible for
even a beginner to win occasionally. Level E1 is the
easiest, and the computer’s playing strength increases
gradually up through Level E8.

Beginner Levels
E1

1 second/move

E2

2 seconds/move

E3

3 seconds/move

E4

4 seconds/move

E5

5 seconds/move

E6

6 seconds/move

E7

7 seconds/move

E8

8 seconds/move

3.5 Mate Search

If you have a position where there may be a mate and

you want the computer to find it, set the computer on one
of the Mate Search Levels. This computer solves mates in
up to 8 moves. Mates in 1 to 5 are usually found relatively
quickly, whereas solutions taking 6 to 8 moves make take
quite some time. If there is no mate present or if the
computer cannot find a mate, it will sound the error beep.
Change levels to return to normal play.

F1

Mate in 1

F2

Mate in 2

F3

Mate in 3

F4

Mate in 4

F5

Mate in 5

F6

Mate in 6

F7

Mate in 7

F8

Mate in 8

3.6 Training  levels

On these levels the computer searches to a fixed depth

(looks ahead a certain number of moves). On Level H4,
for example, it looks at all continuations up to 12 ply (a
“ply” is a move for either side). By the same token, on
Level H8, it looks at all possibilities for the next 16 ply (8
moves for each side).

Note: In certain circumstances (captures, promotions,

etc.), the computer looks beyond the fixed depth ply.

Training levels
G1

Search depth: 1 ply

G2

Search depth: 2 ply

G3

Search depth: 3 ply

G4

Search depth: 4 ply

G5

Search depth: 5 ply

G6

Search depth: 6 ply

G7

Search depth: 7 ply

G8

Search depth :8 ply

H1

Search depth: 9 ply

H2

Search depth: 10 ply

H3

Search depth: 11 ply

H4

Search depth: 12 ply

H5

Search depth: 13 ply

H6

Search depth: 14 ply

H7

Search depth: 15 ply

H8

Search depth: 16 ply

A chess problem

by Samuel Loyd (1867)

RrstuvwxyS

8MmMmMmMm8

7AGmMmlmM7

6MmMmMAMm6

5mMmMmLmM5

4MmMmMmMm4

3mMmMmMmM3

2MmMmMmMm2

1mMmMmMmM1

TrstuvwxyU

White to play and mate in three moves
Enter this position (as described in section 4.7) and set
level F3 or higher. Press PLAY. In a few seconds the
computer will show you the solution: 1 a8=B
(underpromotion to a bishop!). Try the defenses
1....Kf8, 1....Ke8 and 1....Kg8 to see how White mates
on the third move.

3.7 Instantaneous replies

All times given for the different levels of skill are aver-

age times over a large number of moves. Depending on
the stage of the game and the tactical complexity of a
position, the computer may take considerably more (or
less) time on individual moves.

If you have just made a move and the BLACK light is

flashing (or the WHITE if the computer is playing with the
white pieces) this means that the computer is thinking. At
the beginning of a game, however, replies will be instanta-
neous on all levels. This is because the computer is
playing moves that are stored in its Openings Book It
knows a great deal about good openings that chess
masters have discovered over the centuries.

Even in the middle game you may be surprised to find

the computer very often replying instantaneously to your
moves. There is a very good reason for this: while you are
pondering over a move the computer is not idle, it tries to
anticipate your possible replies. If you play one of the
moves the computer considered, then it does not need to
think any further. It just plays the move it has already
computed— instantaneously.

3.8 Interrupting the thought process

If the computer is spending too long over a move you

can interrupt it by pressing PLAY which will cause it to
stop computing and play the best move it has found so
far. This feature is especially useful on level B8 (analysis)
in which the computer will go on thinking until you inter-
rupt it by pressing PLAY — unless there is only one move
it can play or it finds a forced mate.

On the Mate Search Levels, pressing ENTER does not

cause the computer to make a move. Instead, it sounds
an error beep to indicate that it was interrupted before it

Содержание Capella

Страница 1: ...being verified or set up SOUND Press to turn beep on or off LIGHTS WHITE BLACK Side to move When the computer is thinking the appropriate color lamp flashes CHECK King in check END End of game SET UP...

Страница 2: ...s to move Press this piece down on its square The computer now shows you where the piece must go Move the piece to the square indicated and press down to complete the move RrstuvwxyS 8jbielchd8 7agaga...

Страница 3: ...when you turn it on again by pressing GO The level and all other param eters will remain unchanged 3 LEVELS OF SKILL Your chess computer has a total of 64 skill levels which include levels for casual...

Страница 4: ...h 3 ply G4 Search depth 4 ply G5 Search depth 5 ply G6 Search depth 6 ply G7 Search depth 7 ply G8 Search depth 8 ply H1 Search depth 9 ply H2 Search depth 10 ply H3 Search depth 11 ply H4 Search dept...

Страница 5: ...bout the game Press INFO while the computer is thinking It will show you the best move it has found so far Note that the INFO light is turned on If you press INFO a second time while the computer is t...

Страница 6: ...ove When you set up a position make sure that the posi tion is legal before you leave SET UP mode otherwise there may be an unpredictable result 5 TECHNICAL DETAILS 5 1 The ACL key Computers sometimes...

Страница 7: ...rom the last game It has made a special move like En passant Castling king side or queen side Pawn promotion Your board position is not correct some pieces have been displaced Batteries are running ou...

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