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CardioWall
Combat Installation and Instruction Manual:
Section 5
–
Programs Guide
Section 5
-
3
© Rugged Interactive
2019
5.3 Chaser
Summary:
A pure speed and reaction challenge which also tests peripheral vision.
CardioWall:
Standard, Ability and Sensory.
Gameplay:
A single
red pod
will illuminate at random. Other pods will be
green
. On selection of
the
red pod
(the chaser), another pod will reappear
red
.
Aim:
To hit as many
red pods
with in the given time limit as possible.
Scoring system:
+1 point for each
red pod
hit
-1 point for each
green pod
hit
Duration:
0.5 / 1 / 2 / 3 / 4 / 5 / 10 / 15 / 20 / 25 / 30 minutes
NOTE:
At any time, if the CardioWall behaves unexpectedly during gameplay, wait for at least 30 seconds
for the unit to reset to its idle state.
For gameplay greater than or equal to 10 minutes, wait for at least 2
minutes for the unit to reset to its idle state. This longer time-out period is designed to allow multiplayer
circuit training.