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Since you usually need to think reversed as soon as a model flies towards you (you will steer to the left but the quad
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rocopter will fly to the right from your point of view), the headless mode can take over this reversal for you. It doesn't
matter where the quadrocopter is currently facing in headless mode, this type of relative control can lead to quick
success for beginners. If you want to fly "properly", however, you should not get used to flying in headless mode, but
learn "normal" steering right away.
To activate the headless mode, bind the transmitter and quadrocopter to each other (start preparation). The rotors are
still off for the first activation. Now align the ready-to-start quadrocopter on the ground so that the front, green rotors
point away from the transmitter (forward).
Now push the trimming button (figure 4, item 13) for the headless mode until you can hear a signal. The LEDs of the
quadrocopter flash quickly. After a few seconds, the flashing rhythm of the LEDs changes (3x short flashes, pause,
all LEDs on, 3x short flashing, pause, all LEDs on, etc.); this shows that the quadrocopter is in headless mode now.
Now start the quadrocopter. The flight movements of the model will always also follow the control directions of the
right control lever (no matter the angle of the quadrocopter to the pilot) when headless mode is activated. If you steer
forward, the quadrocopter will move away from you. If you steer towards the right, the quadrocopter will always move
to the right.
To deactivate the headless mode, push the trimming button (figure 4, item 13) for the headless mode again until you
hear a signal. The quadrocopter signals deactivation of the headless mode by all LEDs at the model stopping to flash.
Depending on whether the LEDs at the models were on (see "light function" in this chapter) or not, the LEDs are now
permanently lit or off.
f) Return Function
The model may fly back to the pilot by pushing a button. The "headless mode" (see preceding section) can be acti
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vated for this as well. To activate the "return function", push the trimming button for "Return" (figure 4, item 12) at the
transmitter. Use the right control lever at the transmitter to correct the trajectory. To deactivate the "return function",
you can either push the button "Return" at the transmitter again or push the right control lever forward (nod).
Attention!
The return function must only be performed if the model is in a stable flight condition (hovering) before the
respective operating button is pushed at the transmitter, the flight height is not below two metres and the
quadrocopter is at least five metres away from obstacles and persons. If this is not observed, there is a
danger of damage to the model or other objects nearby and a danger of injury to persons/animals in the
vicinity from contact or crash!
The "return function" is implemented in the model with relatively simple means (e.g. without GPS-support).
Therefore, deviations and inaccuracies in flight course determination or return accuracy are normal.
The quadrocopter recognises no obstacles. Therefore, you must ensure that there are no obstacles on a
direct line between the quadrocopter and the transmitter (the return route).
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