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AccuPiXEL Series Camera Serial Commands
AccuPiXEL Series Camera-Control Software
Note:
One byte of data consists of two ASCII codes. For example, 0x3A is “3” (0 x 33) and “A”
(0 x 41). <ACK> is 0 x 06. <NAK> is 0 x 15. <CR> is 0 x 0D.
Note:
1-byte data is represented in 2 ASCII characters, e.g. 0x3A is “3A” or 0x3341.
<CR> = 0x0D
Command or response terminator
<ACK> = 0x06
Command accepted
<NAK> = 0x15
Command not accepted
RS Command:
RR<CR>
RS Return:
RR + “16 bytes” + <CR>
7
“T” (Table)
“N” (kNee)
X1 + Y1 + X2
+ Y2
ACK
(X1, Y1) coordinate for knee 1
X1, Y1, X2, Y2: “00 - FF”
(X2, Y2) coordinate for knee 2
“M” (Gamma)
ACK
“L” (Linear)
ACK
“C” (Switch A,
B Table)
“0” or “1”
ACK
8
“N”
“0” (Normal)
ACK
Normal Scan Formal
“3” (Binning)
ACK
Double Speed Binning
TABLE 2.
16 Bytes Status Report
Byte 1
MGCL (1 byte)
--
CDS Gain
Byte 2
Vtop(1 byte)
--
A/D reference voltage Top
Byte 3
Vbtm(1 byte)
--
A/D reference voltage Bottom
Byte 4
XA1 (1 byte)
--
X-Coordinate of right knee for table A
Byte 5
YA1 (1 byte)
--
Y-Coordinate of right knee for table A
Byte 6
XA2 (1 byte)
--
X-Coordinate of right knee for table A
Byte 7
YA2 (1 byte)
--
Y-Coordinate of right knee for table A
Byte 8
XB1
--
X-Coordinate of left knee for table B
Byte 9
YB1
--
Y-Coordinate of left knee for table B
Byte 10
XB2
--
X-Coordinate of left knee for table B
Byte 11
YB2
--
Y-Coordinate of left knee for table B
TABLE 1.
Serial Command List (Continued)
First
Character
Second
Character
Third
Character
Response
Functions