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Pack Contents

Carefully check the contents 
of the box, which are:

Quester Switchbox unit

Instruction booklet

INSTRUCTIONS

QUESTER SWITCHBOX

Product Description

Quester Switchbox

 is a simple USB switch interface 

specifically  designed  for  PC  game  play  using 

assistive switches. Gaming is an uplifting experience 

for many disabled users - it is instantly engaging for 

many and also offers the benefit of being able to be 

part  of  a  community  shared  by  disabled  and  able-

bodied  gamers  alike. 

Quester  Switchbox

  has  been 

developed  by  Pretorian  to  address  access  needs 

in  PC  gaming  and,  along  with 

Quester  Joystick

forms an essential part of the assistive PC gaming 

ecosystem. 
Six  3.5mm  sockets  are  provided,  the  functions  of 

which are set by selecting one of four Levels. Levels 

1-3 are fixed function, whereas each socket in Level 

4  can  be  programmed  to  be  any  key  on  a  standard 

keyboard or a mouse click, plus some gaming specific 

functions such as Latching W, A, S or D.
A  seventh  socket  is  dedicated  to  changing 

Level so the player can navigate between Levels 

without requiring assistance. Alternatively, this 

may be achieved using a button on the fascia of 

Quester Switchbox

.

Levels 1 and 2 are configured for navigation within 

a range of games, whereas Level 3 allows weapons to 

be selected (or similar functions, dependent on the 

game). And due to its programmable nature, Level 4 

can be configured to be whatever you need it to be.
Level  4  is  programmed  using  a  simple  and  unique 

method  which  requires  no  software  to  be  loaded 

onto the PC. Once each socket on Level 4 has been 

configured,  the  settings  are  saved  in  the 

Quester 

Switchbox

  internal  memory  and  are  automatically 

recalled  even  if  the  computer  is  turned  off  or  the 

switchbox moved to a different computer.
The  provision  of  Latching  W,  A,  S  and  D  functions 

allows  the  player  to  walk  or  run  in  any  direction 

indefinitely, leaving hands free for other functions. 

Sticky  and  Latching  Modifiers  further  add  to  the 

programmability  to  allow  unique  combinations  of 

functions to be created.
As with all Pretorian products, 

Quester Switchbox

 

requires no drivers- simply plug and play!

Содержание QUESTER SWITCHBOX

Страница 1: ...nth socket is dedicated to changing Level so the player can navigate between Levels without requiring assistance Alternatively this may be achieved using a button on the fascia of Quester Switchbox Levels 1 and 2 are configured for navigation within a range of games whereas Level 3 allows weapons to be selected or similar functions dependent on the game And due to its programmable nature Level 4 c...

Страница 2: ...be set to ANY keystroke including Modifier keys Shift Ctrl Alt and Gui or any mouse click Ideal when partnered with a Quester Joystick Modifier keys can be Momentary Sticky or Latching Latching W A S and D also available in Level 4 Also gives direct access to Left Click and Right Click Six 3 5mm jack socket inputs allow any style of switch to be used Seventh 3 5mm socket to allow Level to be selec...

Страница 3: ... 1 2 3 4 5 6 8 Level Learn Mode button 7 Level Socket ...

Страница 4: ...hange Level whereas the Level socket may be used to empower the gamer to do it for themselves Note that there is a short ignore repeats period when using the Level socket 8 to change levels to ensure that only one level change is made per press even if users are prone to make multiple presses due to poor motor control EachtimetheLevelischanged anumberofbeepsisemittedfromtheunit whereonebeepindicat...

Страница 5: ... not type anything on the computer keyboard Note that you cannot use the Level Socket 7 to enter Learn Mode The moment you enter Learn Mode you will begin to see text appear in the text editor showing the current function of Socket 1 in Level 4 The example below indicates that socket 1 is set so the switch plugged into it sends a space when pressed The switch plugged into socket 1 may be used to m...

Страница 6: ...t will add the text leaving learn mode as it exits and the unit will emit a warbling beep You may close the text editor at this point and there is no need to save changes in the editor when asked If you do not make any changes in Learn Mode for a period of two minutes the unit will automatically exit Learn Mode although any changes to the socket functions will be saved in memory as if you had exit...

Страница 7: ...ses For example if you were to press Latching Shift then Latching Shift again then w the result would be w and not W Similarly pressing Latching Shift then w then a then finally Latching Shift again would result in W followed by A Suggestion In theWindows Settings menu there is an option list to control shortcuts for Sticky Toggle and other key shortcuts on a normal keyboard for general use Some o...

Страница 8: ...7 678992 S040118 For use with firmware 127 0 Troubleshooting Symptom Possible Cause I can t move in the game Wrong Level is selected Remedy Select the correct Level for the functions you need I can t move through the game quickly enough Configure a socket to be Shift Sticky Shift or Latching Shift Walking is selected use run instead ...

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