Captain 6 Installation Guide
34
5.5.6
The response to arming/disarming by a key switch
See section 3.2.4 for programming instructions of the parameters bar.
Par.
Onscreen
When setting to “+”
S
SirenCheck
The siren will indicate by sounding a beep
T
Cntr. Tx
The event will be reported to Monitoring Station by the Radio
P
Cntr. Ph
The event will be reported to Monitoring Station by the phone
G
PGM
The PGM output will be triggered
5.6
The Entry/Exit delay times
Technician code
Select:
CPTN XX en 6.10
Delay times:
ENTER/NEXT/END
Ent. delay time:
20
set the entry delay in seconds (max. 250)
Exit delay time:
60
set the exit delay in seconds (max. 250)
The exit and entry delays refer to the delayed zones, set in the “Zone characteristics”
screen (see section 5.1.2).
A delayed zone will not sound the alarm if triggered within the delay time.
5.6.1
User partitions
Technician code
Select:
CPTN XX en 6.10
Delay times:
ENTER/NEXT/END
X3
User Partitions
ENTER/NEXT/END
Users for Part 1
++++++++
1 2 3 4 5 6 7 8
allocate (set to “+”) users 1-8 to partition
#1
Users for Part 2
++++++++
1 2 3 4 5 6 7 8
allocate (set to “+”) users 1-8 to partition #2
In this screen you assign users to partitions #1 and #2.
See section 3.2.4 for programming instructions of the partitions bar.
A partition is made of several zones.
Using partition allows the end user to arm part of the premises, while other parts are
not. In this way, only the armed zones will trigger the alarm when violated; the other
zones can be occupied at the same time.
There can be up to 2 partitions in CAPTAIN 6.
A user can arm/disarm only the partition it is allocated to (but can be allocated to both
partitions).
When one of the partitions is armed, entering the Master code and
pressing
will arm the other partition.
When both partitions are armed, entering the Master code and
pressing
will disarm them both.
ENTR
ENTR
ENTR
ENTR
ENTR
ENTR
ENTR
1
ON/OFF
1
ON/OFF