Trigger Checkout
Reed Switch Speed Checkout
In order for steam to leave the idle state you will need a reed switch
connected to terminals 13 & 14; you may wish to hook one up and experiment
with the magnets to get an idea of the sensitivity of reed switches. This will help
you decide how to mount them in the locomotive or car. Whenever the trigger
(13) is connected to the trigger ground (14) the system sees motion. The first
closure should play the start toots and the starting bell.
Other Trigger Checkout
If you will be using reed switches and track magnets or other triggers, such
as non-DCC remote control receiver outputs or Hall Effect devices, to trigger
sounds you may wish to test them out before final installation. For reed
switches, hook one lead to ground and the other to the desired trigger; sweep a
magnet by the switch to trigger. If you are using RC outputs, connect them as
per the appropriate wiring diagram and test their response for range and
reliability. The chart below shows the default trigger terminal assignments.
Default Trigger Assignments
Terminal
Diesel
Steam
9
Chatter
Chatter
10
Detector
Blowdown
11
Bell
Bell
12
Crossing Horn
Crossing Whistle
13
Unassigned
Chuff, main
14
Trigger Ground
Trigger Ground
January 2018
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Содержание BigSound PB17
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Страница 20: ...Basic DCC January 2018 20 Track Speed Trigger ...
Страница 21: ...CVP Airwire 900 G3 January 2018 21 Speed Trigger Main Battery M ...
Страница 24: ...G Scale Graphics RailBoss 4 January 2018 24 Main Battery Bell Horn Whistle Speed Trigger ...