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Macro Reference
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Vision System FH/FZ5 Series
User’s Manual (Z340)
LoadUnitData
Loads the processing unit data.
Format
LoadUnitData <sceneNo>, <unitNo>, <unitCount>, <mode>, <fileName>
Parameter
Return value
None.
Description
Loads the processing unit data file specified in the <fileName> parameter in the mode specified in the
<mode> parameter from processing units whose processing unit numbers are specified in the <unitNo>
parameter, with the number of processing units specified in the <unitCount> parameter, of the scene number
specified in the <sceneNo> parameter.
If -1 is specified in the <sceneNo> parameter, the scene number of the current scene is specified in the scene
number of the destination scene.
If -1 is specified in the <unitCount> parameter, all processing unit data included in the processing unit data file
is loaded.
In the <fileName> parameter, use an absolute path to specify the file name of the file to be loaded.
In the <fileName> parameter, specify the file name of a processing unit data file. If a file other than a
processing unit data file is specified, an "Illegal function call" error will occur, and the scene data in the load
destination will be cleared.
If an incorrect data type is specified for a parameter, a "Type mismatch" error will occur.
If a non-existent number, numerical value, or combination of data types or values is specified for a parameter,
an "Illegal function call" error will occur.
If a character string longer than 255 characters is specified for a character string parameter, a "String too
long" error will occur.
If the format is written incorrectly, such as writing the macro function name incorrectly, omitting a comma, or
omitting a half-width space, a "Syntax error" error will occur.
Usage Cautions
• Execute this macro function when the BUSY signal or other measurement in progress signal is ON and
measurement is prohibited. (Reference:
State Transitions and Execution Timing (p.227))
Parameter
name
Data type
Description
<sceneNo>
Integer type
Scene number of the destination to read in (-1 to 127)
<unitNo>
Integer type
Processing unit number to begin to read in (0 to (the number of registered processing
units in the current scene minus one))
<unitCount>
Integer type
Number of pieces of the processing unit to read in (-1, 1 to (the number of registered
processing units in the current scene) - (the processing unit number to begin to read in))
<mode>
Integer type
Read mode
0: Overwrite the processing unit by the loaded processing unit.
1: Insert the loaded processing unit in front of the processing unit.
<fileName>
Character
string type
File name of the processing unit to read in (*unt)
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