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1. Introduction
The nVIDIA GeForce4 MX series graphic is the 3D graphics processors and
multimedia controller. Its innovative architectures combine, transform, and light
technology with a rendering engine that delivers 4 pixels per clock. The nVIDIA
GeForce4 MX series graphic not only speed up graphics processing for richer 3D
graphics, it also frees up CPU bandwidth, to the computer systems use, by
incorporating GeForce4 MX break-through 3D architecture.
nVIDIA GeForce4 MX series graphics controller delivers stunning visual quality and
performance, with its 256 bit true-color engine and 32 bit Z/Stencil buffer.
GeForce4 MX series is the only graphics processor able to drive dual digital displays
independently delivering the dual-head graphics in a single Board. It’s full support 2
analog DVI or DVI and CRT.
1.1 Features
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Integrated second-generation transform and lighting engine.
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64/128MB memory DDR or SDRAM on board.
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Integrated true-color 350MHz RAMDAC interface.
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Supports high screen resolutions up to 2048x1536@60Hz.
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Enables two Digital Flat Panel Display to 1280x1024.
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256-bit 2D and 3D graphics architecture.
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AGP 2X/4X
/8X
with AGP Texturing and Fast Writes. (For AGP series product)
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32-bit color ARGB with destination alpha.
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Cube environment mapping.
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Separate hue, saturation, and brightness controls for the video overlay.
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Video DMA for efficient VIP Host operations.
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DVD and HDTV- ready motion compensation for MPEG-2 decoding.
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OpenGL ICD for full OpenGL support.
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Alternate OS support for OS/2, Linux, and BeOS.
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Drivers for Windows XP, 2000, ME and 98SE.
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8.8 GB/second memory bandwidth.(For MX460 series product)
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6.4 GB/second memory bandwidth.(For MX440 series product)
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2.7 GB/second memory bandwidth.(For MX420 series product)
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31Mtriangles/sec or higher through T&L and setup.
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nVIDIA shading rasterizer (NSR) Featuring.
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Fully support PCI Interface. (For PCI series product)
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Low Profile SPEC. (For Low Profile series product)