5
MOUNTING
Use the supplied mounting template on page 5 to mark the cable
entry and two mounting holes.
Note
that the cable entry to the
Sprite is near the bottom screw hole.
DIMENSION DIAGRAMS
6
WIRING DIAGRAMS
Connecting the Sprite to a Presco™ PAC decoder
Note
that the Green, Yellow and Drain wires on the Sprite are
not connected when it is used with a PAC decoder.
* Use a 200mA inline fuse to protect the power supply from short
circuiting if Sprite wires are tampered with. This is particularly
important when using fail safe (power to lock) locking
mechanisms.
Programming Prox cards & tags into a PAC decoder
To program a proximity card or tag into a PAC decoder follow
the same steps as shown in the decoder manual for
programming a new user code. When it comes to the stage to
enter the user code simply present the card or tag to the Sprite
that is connected to the same input as the programming keypad,
7
or alternatively enter the 9 digit code for the proximity card, note
that this code may contain star (*) and hash (#) symbols and that
leading zeroes (0) need to be entered.
Example
This example uses a PAC1 decoder programming a momentary
operation proximity card or tag into memory location 001.
1. Put the PAC1 into program mode using the management
code or button on the PAC1.
2. Open the memory location in which the Prox card is to be
stored.
* 001 1 E
3. Present the proximity card or tag to the Sprite.
4. Take the decoder out of program mode.
Connecting the Sprite to a CS Technologies controller
Using Presco format CS controller
4 Door Controller
2 Door Controller
Sprite
Door 1
Door 2
Door 3
Door 4
Door 1
Door 2
Red
+12V
+12V
+12V
+12V
+12V
+12V
Black
Gnd
Gnd
Gnd
Gnd
Gnd
Gnd
White
IN1
IN3
IN5
IN7
IN1
IN3
Blue
N/C
N/C
N/C
N/C
N/C
N/C
Green
N/C
N/C
N/C
N/C
N/C
N/C
Yellow
N/C
N/C
N/C
N/C
N/C
N/C
Drain
N/C
N/C
N/C
N/C
N/C
N/C
N/C = No Connection
Using Wiegand format CS controller
4 Door Controller
2 Door Controller
Sprite
Door 1
Door 2
Door 3
Door 4
Door 1
Door 2
Red
+12V
+12V
+12V
+12V
+12V
+12V
Black
Gnd
Gnd
Gnd
Gnd
Gnd
Gnd
White
Gnd
Gnd
Gnd
Gnd
Gnd
Gnd
Blue
OUT1
OUT2
OUT3
OUT4
OUT1
OUT2
Green
IN1
IN3
IN5
IN7
IN1
IN3
Yellow
IN2
IN4
IN6
IN8
IN2
IN4
Drain
Gnd
Gnd
Gnd
Gnd
Gnd
Gnd
8
Connecting the Sprite to a Wiegand controller
Note
that the White wire is connected to GND (Black wire) at the
Sprite, but the Drain is connected to GND at the Wiegand
controller.
The Blue wire controls the LED on the Sprite. When a high
voltage (+5 to 15V D.C.) is applied to this wire the LED will
change to Green. This is normally connected to the switched
positive side of the Electronic door release mechanism.
* If the controller does not provide a fused output for readers use
a 200mA inline fuse to protect the power supply from short
circuiting if Sprite wires are tampered with.