6.2
FUNCTION KEYS IN EDIT CHASE MODE
GB
In
EDIT CHASE
mode there are 6 ffu
un
nc
cttiio
on
n kke
eyys
s see (Fig. 19 par 6
6..1
1)
GRAB
key
:
Press this key to transfer a chase in one register, press one of the 1÷12 keys to confirm
LIVE
key
:
Pressing this key the display change to start chase
GO
key
:
Press this key to start the chase.
Note: Keep Master Dimmer Chase to the maximum see (par 6.12)
The key becomes
PAUSE
the display changes as shown in (Fig. 21 par 6
6..3
3)
PAUSE
key
:
Press this key to stop the chase in the current position, pressing the G
GO
O key it recovers
from the same position.
SELECT
key
:
Pressing this key it is possible the multiple selection of the chases. The display changes
as shown in (Fig. 19 par 6
6..3
3)
Press one of the 1÷12 keys to select the chase .
For successive chases use the P
PA
AG
GE
E key.
REPEAT
key
:
Press this key to modify the number of repetitions of the chase , the value is in number
from 1 to 99 use the faders under the
REPEAT writing, or the encoder. To confirm the
modify press the O
OK
K key, to get out of the function press the E
ES
SC
C key.
LENGTH
key
:
Press this key to set how many scenes of the chase will execute, the value is in number
from 1 to 48 use the faders under the
LENGTH writing, or the encoder. To confirm the
modify press the O
OK
K key, to get out of the function press the E
ES
SC
C key.
MUSIC
key
:
Pressing this key, and activating M
MU
US
SIIC
C O
ON
N, the active chase will change the scenes to
time of music, in the box of the chase and to the side at symbol play the display shows a
note.
The internal music sensor has an automatic gain adjustment which allows to have a
signal level good for the
Matrix
working.
The input music signal is a 0dB mono/stereo so it could be taken from sound sources
like Mixer, CD, Dat etc.
STEPS
keys
:
Pressing this key you go in the step mode see par 6
6..5
5