On the contrary, When MASCHINE is used as a plug-in within a host application, the commu-
nication with your audio and MIDI interfaces is managed by the host — the MASCHINE plug-
in only communicates with the host. Native Instruments’ Online Knowledge Base provides
how-tos that will help you route the MASCHINE plug-in to multiple tracks/outputs in the major
hosts:
▪
How to route MASCHINE to multiple outputs in Ableton Live:
http://www.native-instruments.com/knowledge/questions/1705
▪
How to route MASCHINE to multiple outputs in Cubase:
http://www.native-instruments.com/knowledge/questions/1707
▪
How to route MASCHINE to multiple outputs in Pro Tools:
http://www.native-instruments.com/knowledge/questions/1709
▪
How to route MASCHINE to multiple outputs in Logic Pro:
http://www.native-instruments.com/knowledge/questions/1711
For all details on the audio and MIDI configuration of your host application, please refer
to its documentation.
Multiple Plug-in Instances
When you are using MASCHINE as a plug-in within a host application, you can open multiple
MASCHINE instances. Actually, you can load as many instances of MASCHINE as your com-
puter and your host application can handle CPU-wise. In contrast to the stand-alone applica-
tion, they are always synced to the host. In plug-in mode you can also send MIDI Program
Change messages from your host to switch between MASCHINE’s Scenes or between patches
of other plug-ins loaded into MASCHINE, or record automation for MASCHINE parameters. To
learn more about these, have a look at chapter
14.5, Triggering Sections or Scenes via MIDI
and
8.2, Using MIDI Control and Host Automation
.
2.5.2
Switching Instances
When two or more instances of the MASCHINE software are running (e.g., as plug-ins on dif-
ferent tracks of your DAW), you must choose which instance you want to control from your
hardware controller. You can do this both from your controller and in the software.
Basic Concepts
Stand-Alone and Plug-in Mode
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