26
27
Skills
In addition to their innate talents, Tal, Ailish, Elco, and Buki each
have unique skills that you can buy to provide more tactics during
combat. With these they can launch special attacks called Skill
Strikes. Skill Strikes use up Skill Points (SP), so you can cast only a
limited number of them before you’ll need to use potions or rest up
at inns to earn more.
You can control some Skill Strikes for melee fi ghters Tal and Buki.
Other Skill Strikes, such as healing, affect all party members.
Note:
Characters cannot be attacked or damaged while
performing Skill Strikes. Increasing characters’ Essence causes
their Skill Strikes to last longer and infl ict more damage.
TO ADVANCE A CHARACTER
(PURCHASE ATTRIBUTES AND SKILLS)
1. Press
>
to display the
Main
menu.
2. Scroll left or right to select the
Character Advancement
option
on the
Options
bar, and then press
A
.
3. Scroll up or down on the
Advancements
menu to examine the
details of the available attributes and skills (amount of increase,
level required, description, etc.).
4. Highlight the attribute or skill you want to purchase, and then
press
A
.
Note:
You cannot advance a character during combat.
So It Begins...
As innocent blood the beasts do spill,
Four join forces to fi ght this ill.
But when dark and light reverse their roles,
You’ll see the shadow of your own soul.
Credits
Climax Group Ltd.
Game Director
Jason Avent
Producer
Mark Simmons
Lead Designer
Tuomas Pirinen
Designers
Cal Blagbrough, Mark Davies,
Trevor Gamon, Bill Green,
Don Kirkland, Eamon Murtagh,
Nana Louise Nielsen,
Kevin Nolan, Gareth Noyce,
James Parham, Matt Simmonds
Lead Programmer
Stewart Lynch
Lead Tech Programmer
Leigh Bird
Programmers
Will Bolam, Dean Calver,
Andrew Earle, Damien Fagnou,
Alex Houghton, Gareth Lewin,
Mark Lyhane, Mark Neale,
Barry Northern, Dave Owens,
Lee Reeves, Karl Sizmur,
Chris Wasmuth, Dominic Wong
Art Manager
Chris Gottgetreu
UI Artist
Jerry Smith
Lead Character Artist
Kevin Martin
Character Artists
Jim Manning, Francis Martins,
Elco Vossers
Lead Animator
Iain Haskell
Animators
James Clark, Andy Davies,
Guy Davies, Yasumiko Cindy Lo,
Ross Stanton, Lexi Sydie
Lead SFX Artist
Thor Hayton
SFX Artists
Duncan Brown, Paul Christey, Alex Cole,
Shareef El Shanawaney, Neale Williams
Lead Environment Artists
Dan Attwell, Richard Turner
Environment Artists
Andi Forster, Chris Gregory,
Gerrit Lindenboom, Pete Maton,
Graham Potts
Concept Artists
Jason Brashil, Niki Broughton,
Phillip Jackson
Technical Artists
Greg Cox, Doug Townsley,
Wai-Hung Wan
Lead Sound Designer
Tom Colvin
Sound Designers
Rob Bridgett, Mark Knight
Lead QA
Sameer Malik
QA Team
Andy Dobson, Russell Linn,
Barry Martin, Rob Shread,
Aarron Shutt, Stuart Thompson
Climax Management
James Brace, Simon Gardener,
Karl Jefferies, Chris Keegan,
Gary Liddon
Climax Group IT
Graham Archer, Jim Clews
Microsoft
Management
Phil Spencer,
Adam Waalkes
Producer
Peter Connelly
Product Planning
Chris Johnson, Jon Grande
Marketing
Josh Goldberg, Craig Davison
Test Leads
Pamela Jones,
John O’Sullivan (Ireland)
Testers
Dan Bell•, Kendra Boespfl ug•,
Wendy Church•, Jared Doerr,
Dylan Eddy•, Nathan Edson•,
Sean Epperson•, Brian Fox (Ireland),
Carolyn Gold, Kevin Hathaway•,
Titus Lowell•, Karla Margeson•,
Wade McNutt•, Chris Novembrino•,
Kevin Salcedo•, Matt Shimabuku,
Kelly Toyama•, Shane White,
Gayle Wiler•, Jason Wohlfeil•
User Experience
Editor: Laura Hamilton
Writers: Michelle Lomba,
Caitlin Sullivan
Manual Design: Todd Lubsen,
Chris Lassen, Doug Startzel•
Creative Direction
Ryan Haveson, Hardy LeBel,
Chia Chin Lee, Drew Robertson,
Ryan Wilkerson.
Usability
Jun Kim, Ramon Romero,
Elizabeth Fitterer•
Development
Andrew Flavell, Craig Link
Localization
Declan MacHugh,
Lief Thompson
Customer Support
Steve Kastner
Administrative Assistance
Yvette Wagner
Climax Special Thanks:
Tim Adams, Sam Allen, Mike Armstrong, Jane Austin, Will Baker,
Robert Bateman, Richard Beech, Karim Biri, Richard Brazier, Andy Catling,
Joseph Cavalla, Anna Chalk, Danny Chapman, Chris Eden, Paul Evans, Andrew
Fowlston, Dan Gould, Ewen Graham, Damien Hammond, David Harrip, Ceri
Harrison, Mattais Hogvall, Paul Jasicki, Caroline Jefferies, Richard Kelly, Steve
Lamb, Kelvin Liew, Andrew Linn, John Lydon, Shaun Pearson, Alex Perkins,
Lee Piper, Tony Mack, Jacqueline Nelson, Bradley Oakley, Jamie Otoole, Julio
Roman, Matt Samsan, Craig Scott, Dave Seward, Duncan Skertchly, Tim Swan,
Julian Tavernier, Jim Watmough, Andreas Westin, Rob Wilmot, Sarah Wells,
Vanessa Wells, and Katherine Wright.
Character Advancement
• = Volt
Microsoft Special Thanks:
Dan Black, William Hodge, Korey Krauskopf, Sebastien Motte,
Kyle Shannon, John Smith, Matt Wilson, and Wes Yanagi.