COPYRIGHT © 2000 MERIT INDUSTRIES, INC.
20
Scorpion™ DX Manual
PM0075-03 Rev C
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Erase Event/Reset Player Scores – Pressing this button will erase
the current event information and will reset the players' scores to
zero. The players names are NOT deleted. As you run several
back to back events, you would press this button before setting up a
new event. This prevents the players from having to re-enter their
names and ID numbers for each event.
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Hide Top Player Score – This feature is optional. Its purpose is to
reduce cheating by the players. For example, let’s suppose the
event ends on Friday night at 8:00. Player Joe is the leader at 100
points. Close in second is Player Steve with 98 points. Since player
Steve realizes that Player Joe is not present at the location, he
throws in some quarters and taps out a MATCH by hand so that he
can win the event. With the “Hide Top Player Score” option turned
on, Player Steve would not know what Player Joe’s score is. Player
Steve would only know that Player Joe has a higher score. Player
Steve is less likely to cheat if he does not know how far ahead Joe
is.
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Set Name of Event. – You must create a name for the event in
order to enable the ranking feature. This title will appear in the
ranking list and in the DX game select screen (Example “Bud Light
Challenge” or “Friday Night Cricket”. Erasing the event resets this
title.
More about the Database
The database uses about 36 bytes per person in the tournament. This
means that a database with 1000 players will take about 36 kilobytes.
This is entirely manageable on the DX dart machine. Keep in mind that
over long periods of time the database will get large and you will need to
delete the entire database.
Each record for the player consist of the player’s name, ID number and
the player’s current event score.
The first time a player plays, the DX will ask them for an ID number. If
they have not been assigned an ID number (and they do not play in
leagues), the DX will assign a new random number. The player will then
be prompted to enter their name in an alphanumeric screen. From this
point on, the player should use this ID number to play in the event. They
can always see their number in the ranking list if they forget it.
If you are running electronic leagues on your DX’s, have your players
use their league ID number when they play in the ranking event. This
way they will not have to spend time entering their names into the
machine (the DX will look up the player name in the league definition
files).