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COPYRIGHT © 2000 MERIT INDUSTRIES, INC.
PM0075-03 Rev C
Scorpion™ DX Manual
9
The Operator Test Mode Screen
From this screen the operator can test all of the game’s physical features: the
barcode reader, the overhead display, cricket LEDs, game buttons, the target,
the microphone, the coin mechs and all lamps, as well as the game’s RAM and
RTC (real time clock) and inter-game communications . Use the UP and DOWN
arrows to highlight the desired test and press <EXECUTE TEST> to start the
test. Follow the instructions on the screen to perform each test. Pressing <EXIT>
Returns you to the Operator Setup Screen.
The Set Time/Date Screen
This screen allows the operator to set the system time and date, and to
access the Set Happy Hours Screen. The time and date may be set cor-
rectly at the factory, but this screen allows the operator to adjust them as
necessary for the local time zone. To set the time or date, select <SET
DATE> or <SET TIME> to activate that function and use the keypad to
enter the appropriate date/time. When entering a date, enter two digits for
day and month and the full 4-digit year. If setting the time, remember to set
it using a 24-hour clock (e.g. 17:00, NOT 5:00(pm)). Pressing <SET HAPPY
HOURS> accesses the Happy Hours Pricing Screen.
The
Happy Hours Pricing Screen allows the operator to program special “Happy
Hours” during which the game can use special game prices. The special Happy
Hour prices are set at the Game Pricing and Round Limits Screen. Happy Hours
are also set using a 24-hour clock.
The Game Language Screen
This screen allows the operator to set the game to any of the available lan-
guages or to toggle on and off the player-selectable language feature (which
allows the player to choose the game language). Pressing <EXIT> returns you
to the Operator Setup Screen.
The Data Transfer Screen
This screen gives the operator access to the game’s data transfer func-
tions:
1. Load League Data on to DX - used to load new league data (player/team
stats, league schedule, match format, etc.) and ad screens onto a DX game.*
2. Get New Matches from DX - used to load new match data from the DX onto
a PC-card.*
3. Get Books Data from DX - used to load books data from the DX onto a
PC-card.