COPYRIGHT © 1999 MERIT INDUSTRIES, INC.
To Enter The Coin/Credit Setup Screen, Touch “Coin-In Menu” At The
Setup Screen
Game cost can be controlled two ways: by changing the number of credits required to play a
game or by changing the cost of a credit. The Coin-In Menu allows you to adjust the cost of
a credit, as well as providing a way to give players “bonus” credits for depositing a higher
amount of money.
When programming the Coin-In Menu, E1 is set for the lowest value coin, E2 for the next
highest value, etc. If all four coin inputs are not used, the unused inputs must be set “N/A.”
Adjust the coin/credit/meter pulse settings by touching the “plus” and “minus” signs on the
field you want to change.
In the above example (UK currency), each game costs one (1) credit and the cost for a single
credit is 30p. This method is preferred if you want game cost to always be reflected as “1
credit.”
In the above example (UK curency), the cost of a credit is set to 10p and each game costs 3
credits (for a total of 30p). This method allows game cost to be increased by the smallest unit
of currency used (e.g. increasing the cost of Solitaire to four (4) credits would increase the
game cost by 10p).
In both examples, note that meter pulses are independent of credits and only track the unit of
currency (10p in the examples). Players are given an incentive to deposit more money by
giving them “bonus” credits for depositing 50p or £1. Coins may be deposited in any
combination of values and the game will automatically register the highest number of credits
for the total amount of coins deposited. Once a game is played, any remaining fractional
credits are erased.
Generally, most countries have a factory default setting. This setting can be adjusted (as
described above), but will return if the game memory is cleared. Some programs, depending
on the key used, have a CURRENCY DEFAULT DISPLAY located to the left of the coin
inputs. It shows the currency value for each of the coin inputs. This display is used as a guide
and is not used in any calculations. Touch the CURRENCY DEFAULT DISPLAY to hide/
show the display.
COIN VALUE
COIN INPUT
COINS
=
CREDITS
&
METER PULSES
10p
1E
3
1
3
20p
2E
3
2
6
50p
3E
1
2
player premium 25p/credit
5
1£
4E
1
5
player premium 20p/credit
10
COIN VALUE
COIN INPUT
COINS
=
CREDITS
&
METER PULSES
10p
1E
1
1
1
20p
2E
1
2
2
50p
3E
1
6
1 bonus credit
5
1£
4E
1
15
5 bonus credits
10
PM0240-01 MEGATOUCH™ SLIM MAXX OWNER’S MANUAL 8