69
nextFrame()
Action; sends the playhead to the next frame and stops it. Fully supported
nextScene()
Action; sends the playhead to frame 1 of the next scene
and stops it.
Fully supported
Number()
Function; converts the argument
x
to a number and
returns a value as follows:
If
x
is a number, the return value is
x
.
If
x
is a Boolean value, the return value is 1 if
x
is
true
, 0 if
x
is
false
.
If the value of
x
is a string, the function attempts to parse
x
as a decimal number with an
optional trailing exponent, that is, 1.57505e-3.
If
x
is undefined, the return value is 0.
Not supported
on
(event)
Handler; specifies the mouse event or keypress that
triggers an action.
Partially
supported
(Events
supported are
keyPress
,
press
,
release
,
rollOver
and
rollOut.
Keys supported
in Flash Lite are:
0-9, *, # and
Select.)
ord()
String function; converts characters to ASCII code
numbers.
Fully supported
play()
Action; moves the playhead forward in the Timeline.
Fully supported
prevFrame()
Action; sends the playhead to the previous frame and
stops it.
Fully supported
prevScene()
Action; sends the playhead to Frame 1 of the previous
scene and stops it.
Fully supported
random()
Function; returns a random integer between 0 and the
integer specified in the
value
parameter.
Fully supported
removeMovieClip()
Action; deletes a movie clip instance that was created
with the
duplicateMovieClip()
action.
Fully supported
set()
Action; assigns a value to a variable. A variable is a
container that holds information.
Fully supported
setProperty()
Action; changes the property of a movie clip as the SWF
file plays.
Partially
supported. (See
“Supported
ActionScript”
on page 61
.)
startDrag()
Action; makes the target movie clip draggable while the
SWF file is playing. Only one movie clip can be dragged
at a time.
Not supported
Action name
Description
Support
Содержание FLASH MX PROFESSIONAL 2004 - FLASH LITE 1.1...
Страница 1: ...Macromedia Flash Lite 1 1 Authoring Guidelines...
Страница 6: ...6 Contents...
Страница 10: ...10 Chapter 1 Introduction...
Страница 20: ...20 Chapter 2 Optimizing Content...
Страница 56: ...56 Chapter 7 Testing Content...
Страница 58: ...58 Chapter 8 Development Kit Examples...
Страница 74: ...74 Appendix B Supported ActionScript Properties...