140
Client-Side ActionScript Language Reference
A Video object can be used like a movie clip. As with other objects you place on the Stage, you
can control various properties of Video objects. For example, you can move the Video object
around on the Stage by using its
_x
and
_y
properties; you can change its size using its
_height
and
_width
properties, and so on.
To display the video stream, first place a Video object on the Stage. Then use
Video.attachVideo()
to attach the video stream to the Video object.
To place a Video object on the Stage:
1.
If the Library panel isn’t visible, select Window > Library to display it.
2.
Add an embedded Video object to the library by clicking the options menu on the right
side of the Library panel title bar and selecting New Video.
3.
Drag the Video object to the Stage, and use the Property inspector to give it a unique
instance name, such as
my_video
. (Do not name it Video.)
Method summary for the Video class
Property summary for the Video class
NO
TE
You can also embed recorded streams (FLV files) using the File > Import or File >
Import to Library command. For more information on embedding video files, see
Using Flash
.
Method
Description
Video.attachVideo()
Specifies a stream to be displayed within the boundaries of the Video
object on the Stage.
Video.clear()
Clears the image currently displayed in the Video object.
Property
Description
Video.deblocking
Specifies the behavior for the deblocking filter that the video
compressor applies as needed when streaming the video.
Video.height
Read-only; the height in pixels of the video stream.
Video.smoothing
Specifies whether the video should be smoothed (interpolated) when
it is scaled.
Video.width
Read-only; the width in pixels of the video stream.
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