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6.5 Modifying Chase or Sequence Steps
- PRG CHASE SEQUENCE
- CHASE or SEQUENCE
- Selection of the program number via encoder
- EDIT
Selecting of the program like on programming
Turning the encoder recalls the step to be shown on the
LED´s. If BLIND is switched off, the steps can be seen on
stage.
PROGRAMMING - CHASE No. 01
ENTER
DELETE
INSERT
STEP 06
ON/OFF CHASE ( USE CHANNEL BUTTON )
FREE: 95.72 %
STEPS: 12
Modifying single steps (Overwrite):
Depending on the type of program the steps get modified via the single
channel buttons (ON/OFF), the preset 2 faders working on Grap Mode
(REAL LEVEL) or the memory flash buttons (MEMORY). ENTER saves the
modified step. Selecting a new step via encoder without using ENTER will
cancel the modification.
Deleting the selected step: - DELETE button on the display
Creating a new step at the selected step address: - INSERT button
Copying the selected step
- COPY button (all squares are now displayed on black background)
- Selecting a new step address via encoder
- ENTER: Overwrites the selected step by the copy
- INSERT: Inserts the copy at the selected address as a new step
- CANCEL: Clears the copy storage and the desk returns -as also by
ENTER and INSERT- to the starting-point
Transferring the output value to a REAL LEVEL sequence step (not possi-
ble within the BLIND mode):
The actual output values of sequences, created by memories, chasers or
preset faders, can be copied as LEVEL step.
- Recalling one or more memories via the fader + pushing the COPY
button transfer the values of the memory together with the values of the
actual step into the copy storage. Every further pushing of the copy
button adds the output to the copy storage.
- ENTER, INSERT, CANCEL see above.
COPY STEP