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Function:
Meaning:
Switch Record
See “Switch Record”.
SwiCKSR
SwitchPlay
See “Switch Play”.
Sync Rec/Dub
Same as Rec/Dub button except that when recording to track that
isn't the clock source track, the track is extended to a multiple of
the clock source track length making it synchronized with the
clock source track. If there is no clock source track or if the clock
source track is the current track, then this operates exactly as the
Rec/Dub button.
MIDI sync rec
Same as Rec/Dub button except that when recording a new loop,
it is synchronized to the incoming MIDI clock.
Rec/Dub
This is the same as the Rec/Dub button on the front panel. First
press begins recording a loop. The second press ends the loop
and places the loop in overdub mode. The third press ends
overdub and leaves the loop in play mode. Subsequent presses
toggle overdub on and off.
Play/Stop Now
This is similar to the PLAY/STOP button on the front panel, but
instead of a delayed play and stop, it uses the play now and stop
now functions.
Play/Stop
This is the same as the Play/Stop button on the front panel. This
is a multifunction button that starts or stops playback of a loop,
creates an empty synchronized loop, or closes a loop depending
on the current state of the loop.
Replay/All Stop
If any tracks are running, this button immediately stops all tracks.
If no tracks are running then it starts playing the tracks that were
playing before the very last stop command.
Play Retrigger
Starts playback of a loop from the beginning. If the track is
currently playing, it instantly restarts it at the beginning. If the
track is stopped, it is started from the beginning.
Play Now
Start playing selected track(s) immediately.
Play
Start playing selected track(s) when loop counter reaches the
beginning.
All Play Now
Start playing all tracks immediately.
All Play
Start playing all tracks when loop counters reach the beginning.
Stop Now
Stop playing selected track(s) immediately.
Stop
Stop playing selected track(s) when loop reaches the end.
All Stop Now
Stop playing all tracks immediately.
All Stop
Stop playing all tracks when the loops reach the end.