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7.
Select track 4.
8.
Switch Record to record part B at next end of part A.
9.
Switch Record to end recording (or any other overdub or play function).
10.
Select track 3.
11.
Switch play to switch back to part A at the end of part B.
12.
Select track 4.
13.
Switch play to switch back to part B at the end of part A.
Changing Switch Behavior From End of Part to End of Clock Source
From the main menu, selecting the menu item “Switch Priority” will allow you to change whether the
switch function operates on the end of the other part or the end of the clock source track. By default,
switch is at the end of the previous part. There are some people that would prefer switching at the next
end of the clock source track instead. This could cut the previous part short if it is longer than the clock
source track.
Changing Switched Tracks
The main menu item “Edit Switched” will allow you to change which tracks are designated as switched
tracks.
Track Bouncing
Because the LP1 is designed to treat each track as an independent looping box, it will sometimes be
desirable record a new track from the output of an existing track. This would be the same as taking the
output of one looping box into the input of another. The original track can be altered using the various
audio manipulations allowed in the LP1, and that altered output will be recorded into the bounce track.
Track bouncing can also be used to capture a small portion of a larger loop and repeat it.
There are three bounce functions the same as there are three record functions: bounce, sync bounce,
and MIDI sync bounce. The bounce function is asynchronous. The first tap of the bounce button starts
the recording and the second tap immediately ends the recording.
The sync bounce function is nearly the same as the asynchronous bounce except that the end of the
recording is delayed after the second tap until the new loop is an integer multiple of the clock source
track length. The sync bounce function thus gives you a new loop that will remain synchronized with
the clock source track.
The MIDI sync bounce gives you a new track that is synchronized with the MIDI clock. The MIDI
sync bounce also makes use of the beats per measure setting in the all track menu. When this type of
bounce is used, the new track will be an integer number of measures long based on the MIDI clock and
the number of beats per measure programmed in the LP1.
Unlike the record functions, the bounce function is always ended by pressing the same button used to
start the bounce. After recording ends on the new track, all tracks that are being recorded into the
bounce track are stopped. They may be immediately restarted if you desire.
The bounce function automatically chooses the new track that you will record. It always picks the
highest numbered track that is currently empty (the front panel light is off). If no track is empty, then
the bounce function will not start.