TrainMaster Command operations
Assign a new ID# to your
Command-equipped locomotive
Set the Command reverse unit switch
to PRGM
Command Base plugged in
Place the locomotive on track
PowerMasters set to CMD or traditional
power supplies ON FULL (no more than
19 volts)
Turn track power on (PowerMasters):
Press TR
Enter the PowerMaster’s
ID#
Press BOOST
Program the locomotive with a new ID#:
Press ENG
Press a number you choose
(the ID#)
Press SET
Set the Command reverse unit switch to
RUN
Your locomotive remembers its ID#
forever; change it any time with these
steps
Example
We recommend that you choose an easy to
remember ID# for your engine. Some possi-
bilities are part of the engine road number,
your age, or any two digit number that is not
used by another engine. Write the number on a
small piece of tape and put this on the bottom
of the fuel tank to aid in remembering.
W
hile your powered and non-powered
locomotives have been factory-
programmed as a lash-up, both units must
have their own ID#’s. This allows you to
open the appropriate ElectroCouplers and
set the appropriate directional lighting.
The powered unit has been assigned ID# 1;
the non-powered unit has been assigned
ID# 2.
To change these individual ID#’s, switch
the Command reverse unit switch to PRGM
on either the powered unit OR the non-
powered unit. Do not attempt to assign
both ID#’s together. Refer to Figure 1 on
page 5 for the switch location. Plug in the
Command Base, set the unit on the track,
then power up. Using your CAB-1 Remote
Controller, press
ENG
, enter your ID#
(between 1 and 99), then press the
SET
button located under the removable panel
on the CAB-1 Remote Controller.
The Command reverse unit will confirm
the new ID#. The horm will sound, or the
headlight will flash (if the RailSounds
sound system is off). Slide the reverse unit
switch back to RUN.
If you change the ID# of either
the powered or non-powered
locomotives, you must build a
new lash-up to control both
units together.
Assigning your locomotive set a new ID#
Note!
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