24
11.
Prize Type
Default Ticket, Adjustable Off / Ticket / Coupon
Defines the type of prize given to the player. This only affects how the jackpot number and
tickets owing number is displayed.
If set to "off" then no prize is paid out.
If set to "tickets" then prize numbers shown on displays are the same as the number of tickets
dispensed from the mech.
If set to "coupons" (1 ticket = 2 coupons), then prize numbers displayed to the player double the
number of tickets dispensed from the mech.
12.
Game Mode
Default Arcade, Adjustable Bar / Arcade
Defines how the game operates.
Arcade
: Round two bonus rainbow round is only triggered if the player clears the playfield in
round one. If the total score is higher than the Beat Score setting value, then the Bonus Ticket
setting value is added to the prize payout.
Bar
: Round one and two are the same. If the playfield is cleared on either round, then an extra
bonus rainbow round is activated. There is no bonus for reaching the Beat Score setting value,
but if the bonus round is reached, bonus tickets are added to the prize payout.
13.
Beat Score
Default 5000, Adjustable 4500-6000
Sets the total score that a player must beat to be awarded the Bonus Tickets setting value.
14.
Points per Ticket
Default 100, Adjustable 1-1000
Sets how many points are required to dispense 1 ticket from the mech.
15.
Maximum Tickets
Default 200, Adjustable 1-1000
Sets the maximum number of tickets allowed to be dispensed based on the game score.
16.
Mercy Tickets
Default 5, Adjustable 1-500
Set the number of mercy tickets that are paid out at the end of the game, regardless of player
score.
17.
Bonus Type
Default Ticket, Adjustable Credit / Ticket / None
Sets the bonus prize type that the player is awarded when, in Arcade Mode, the Beat Score
setting value is beaten or, in Bar Mode, the bonus round is reached.
18.
Bonus Tickets / Credits
Default 50 / 1, Adjustable 10-1000 / 1 - 10
Sets the number of bonus tickets / credits that are awarded to the player when, in Arcade Mode,
the Beat Score setting value is beaten or, in Bar Mode, the bonus round is reached.
19.
Card System
Default On, Adjustable On / Off
Activate or deactivate the card system on the machine.
Содержание Let's Bounce
Страница 9: ...9...
Страница 10: ...10 PACKING DETAILED...
Страница 11: ...11 ASSEMBLY PARTS DETAILED...
Страница 48: ...48...
Страница 52: ...52...
Страница 53: ...53...
Страница 54: ...54...
Страница 55: ...55...
Страница 56: ...56...
Страница 57: ...57...
Страница 58: ...58...
Страница 59: ...59...
Страница 60: ...60...
Страница 61: ...61...
Страница 62: ...62...
Страница 63: ...63...
Страница 64: ...64...
Страница 65: ...65...
Страница 66: ...66...
Страница 67: ...67...
Страница 68: ...68...
Страница 69: ...69...
Страница 70: ...70...
Страница 71: ...71 MECHANICAL ILLUSTRATIONS MAIN ASSEMBLY...
Страница 72: ...72 FRONT PANEL...
Страница 73: ...73 PANEL DOOR AND BASE FRONT PANEL...
Страница 74: ...74 COIN DOOR AND TICKET DOOR...
Страница 75: ...75 COIN PLATE WITH DBA AND CASH BOX...
Страница 76: ...76 OPERATOR PANEL AND POWER SUPPLY...
Страница 77: ...77 PLAYER PANEL...
Страница 78: ...78 RIGHT AND LEFT PLAYER PANEL STOPPER...
Страница 79: ...79 BALL GATE AND DB BOX...
Страница 80: ...80 BALL GATE MOTOR AND DISPLAY SIGN...
Страница 81: ...81 BALL LIFTER AND BALL HOPPER CHUTE...
Страница 82: ...82 DISPLAY PANEL AND BASE DISPLAY PANEL...
Страница 83: ...83 BASE SCORE PANEL...
Страница 84: ...84 BOARD DISPLAY ROUND 1 AND BOARD DISPLAY ROUND 2...
Страница 85: ...85 RIGHT AND LEFT SIDE WALLS...
Страница 86: ...86 MAIN PLAYFIELD...
Страница 87: ...87 PEG ASSEMBLY...