17
Loading a Program into the Machine
The controller has a USB slot located to the top.
1.
Load your program into your USB drive.
2.
Fit the USB into the USB slot in the controller.
3.
Press the button RUN PAUSE/ DELETE. The display will show U disc.
4.
Press the OK button. This will load onto the screen what is in the USB drive.
5.
Use the arrow keys to select the file that you need to load into the controller.
6.
Select, then press OK button.
7.
Once the code / program has been down loaded the machine will start to operate.
Note.
Ensure that you are clear of the machine as the spindle will start to turn and
could cause injury.
8.
The router will just cut the surface of the spoil board the distance that you set in the
design software, (We suggest 1.6mm [1/16”]) and cut the outline of the job. This will
give you the location of the part on the spoil board.
Getting Started
Note:
Before you turn on the machine remove all tools and other objects from the
machine table.
Release the emergency stop by twisting clock wise and it will pop out.
1.
Have 220volts of 1 phase power wired to the machine.
2.
Make sure the water reservoir is full and the submersible pump is circulating water
through the spindle.
3.
Make sure the E-stop button is released, (twist to release) before turning the
power on.
4.
Power machine.
5.
After the touch screen has fully booted, it is required that the machine be homed
before any other function is allowed.
Note:
All measurements and actions are based on the home switch locations.
Homing gives the machine a starting point reference.
Содержание SMARTSHOP I MANUAL
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