87
GL
OBAL
0
1
2
3
4
5
6
X50
microX
Key
[C–1...G9]
Indicates the key to which you will assign a drumsample
(and its settings).
All 4: DKit parameters except for “Drum Kit” will apply to
the key you assign here.
Two drumsamples, High and Low, can be assigned to each
key, and you can switch between them by velocity as you
play.
X50:
You can also select a key by holding down the
[ENTER] button and playing a note on the keyboard.
Assign
[Off, On]
On (checked):
The drumsamples you assigned for High (4–
1b) and Low (4–2a) will sound. Normally you will check this
parameter.
Off (unchecked):
The selected drumsamples will be invalid,
and the drumsamples of the key to the right will sound. At
this time, the pitch will be a semitone lower than the pitch of
the key to the right. Uncheck this parameter when you wish
to play a drumsample at differing pitches.
Level H (Level High)
[–99...+99]
Level L (Level Low)
[–99...+99]
Specifies the volume of the High and Low drumsamples.
Keys that are set to +99 will sound at a volume double that
of the amp level of the program that uses this drum kit. Keys
that are set to 0 will sound at the amp level of the program
that uses this drum kit.
Keys that are set to –99 will not sound.
Vel. SW L
→
H (Velocity SW Lo
→
Hi) [001...127]
Specifies the velocity value at which you will switch from
the Low drumsample to the High drumsample. Velocities
above this value will sound the High drumsample, and
velocities below this value will sound the Low drumsample.
If you do not wish to use velocity switching, set this to 001
and specify only the High drumsample (
☞
“Velocity SW
L
→
H” PROG 1–2(3)a).
X50:
You can also select a key by holding down the
[ENTER] button and playing a note on the keyboard.
4–1b: High (High Sample)
Drumsample
X50:
[000…517: name]
microX:
[000...928: name]
Indicates the High drumsample. The sample selected here
will be sounded by velocities above the “Vel. SW L
→
H”
value.
You can use the utility menu command “Select by Cate-
gory” to select drumsamples by category (
☞
4–1d).
It is not possible to edit the category name of a drum-
sample, or to re-specify its category.
S.Ofs (Start Offset)
[Off, On]
On (checked):
The sample waveform will start playback
from a location later than the beginning of the drumsample
waveform. The location of the Start Offset is pre-determined
for each drumsample. This setting is not valid for drumsam-
ples which have no Start Offset.
Off (unchecked):
Playback will start from the beginning of
the drumsample waveform.
Rev (Reverse)
[Off, On]
On (checked):
The drumsample waveform will playback in
“one-shot” reverse. The location at which the reverse play-
back will start and end is pre-determined for each drum-
sample.
If the drumsample is already preset for reverse play-
back or reverse loop playback, checking this setting will
not change its playback direction.
This parameter will not change the playback direction
of a sample for which “Rev (Reverse)” is checked.
Trans (Transpose)
[–64...+63]
Adjusts the pitch in semitone steps. +12 is one octave up,
and –12 is one octave down.
Tune
[–99...+99]
Adjusts the pitch in one-cent steps.
–99
is a semitone lower, and +99 is a semitone higher.
Fc (Cutoff)
[–64...+63]
Adjusts the cutoff frequency of the filter. The cutoff fre-
quency for each key is determined by adding this value to
the filter “Frequency” (PROG 4–1b, 5–1b) of the program
that uses this drum kit.
Reso (Resonance)
[–64...+63]
Adjusts the filter resonance. The filter resonance for each
key is determined by adding this value to the filter “Reso-
nance” (PROG 4–1b, 5–1b) of the program that uses this
drum kit. (When the “Type” (PROG 4–1a, 5–1a) is Low Pass
& High Pass
, there will be no resonance effect.)
At (Attack)
[–64...+63]
Adjusts the attack time of the volume (Amplifier). The
attack time for each key is determined by adding this value
to the amp EG Attack Time of the program that uses this
drum kit.
Dc (Decay)
[–64...+63]
Adjusts the decay time of the volume (Amplifier). The decay
time for each key is determined by adding this value to the
amp EG Decay Time of the program that uses this drum kit.
■
4–1: UTILITY
For details on how to select the desired utility function, refer
to “PROG 0–1: UTILITY.”
00(INT) …15(INT)
preload drum kits, for user drum kits
16(User)...39(User)
for user drum kits
00(INT) …31(INT)
preload drum kits, for user drum kits
32(User)...39(User)
for user drum kits