menu 6. fm patches and midi
channels
the first submenu
allows you to load a preset to the DAFM synth so that you can play
with it and tweak its parameters. There are two types of presets: unfilled circles
represent the presets saved in each of the 6 MIDI channels that can be controlled
through MIDI. If you load any of these presets, the MIDI channel can be controlled
externally, but you can tweak the parameters locally. If you load the bank 0 presets (filled
circles), you will select from a curated selection of presets coming directly from the
SEGA genesis/megadrive videogames. these are exactly the same presets that were
used in the videogames. check the last page of the manual to get the correspondence
between the numbers, the presets and the videogames.
once you load or modify a preset, you can save it in the MIDI channel that you want using
the second submenu
. with this action, you can play the channel with the preset that you
saved using the MIDI external controller.
the third submenu
allows you to load 6 presets from an SD card to the 6 MIDI channels.
SD cards are easy to get, so you can prepare several SD cards with different sets of 6
presets to load on the fly. Remember to use the correct naming in the presets
(patch0x.dmp where x goes from 1 to 6).
in
the fourth submenu
, the DAFM synth makes a copy of all the presets saved currently
in the 6 MIDI channels to an SD card. They are copied at once using the naming
patch0x.DMP (x from 1 to 6). remember to rename them to patch0x.dmp to load them
correctly on Deflemask software.
dafm synth
genesis ym2612 and ym3438
10