Sound Activated Mode
Sensitivity setting
The laser has a built in microphone and to reduce and increase the sensitivity of the pick up,
which will alter the reaction of the programs, use the Sound activation mode settings.
•
Press FUNC till you see S6
•
Press UP/DOWN to set the microphone sensitivity. S 0 is no sound activation,
from S 1 to S 9; the sensitivity level will increase and be more sensitive.
•
Press ENTER to confirm.
ATTENTION!
In pre-programmed standalone MUSIC SHOW mode, the laser beams will blackout in 3 seconds without AUDIO/MIC
activated signal.
DMX Mode
•
Press FUNC to enter the MODE selection
•
The LED panel will show 001 for DMX mode
•
Press ENTER to confirm the setting. Now the laser is working in DMX mode.
Use the up/down buttons to select the DMX address.
Note: In DMX MODE, once the DMX cable is connected to the laser and DMX controller,
the DMX LED in front panel of laser will be ON.
When DMX signal is present, the LED display will stop flashing.
Controlling units via DMX
- each unit uses 19 DMX channels
To set the DMX address
1.
Press the function button until *** is displayed (range 001-512)
2.
Using the up / down buttons select the desired DMX starting address
3.
Press the enter button to confirm
4.
Continue this formula to address any additional units
Note on setting the DMX address of units - If one or several units are to be controlled at the same time with the same features, set all units
DMX address to the same value
Example all units to 001
If individual control of several units is required, each unit must have its on unique address and no channels must cross
Example unit 1 set to 001 – unit 2 to 020 etc adding 19 clear channels each time
Slave Mode
•
Press FUNC to enter the MODE selection
•
The LED panel will show SLA for slave mode
•
Press ENTER to confirm the setting Now the laser is working in SLAVE mode.
AuC
Automatically cycle through the built-in star cluster effects
AUb
Automatically cycle through the built-in flat beam & in-air tunnel effects
SOU
Sound Activated Show in corresponding effect
S3d
Cycle through the built-in hyper 3D effects by sound activation
SoY
Cycle through the built-in wide beam grating effects by sound activation
SOL
Cycle through the built-in northern lights effects by sound activation
Son
Cycle through the built-in multi-grating effects by sound activation
Soq
Cycle through the built-in spirostar effects by sound activation
Soo
Cycle through the built-in kaleidoscope effects by sound activation
SoC
Cycle through the built-in star-cluster effects by sound activation
Sob
Cycle through the built-in flat beam & in-air tunnel effects by sound activation