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This is where the dynamic layers data output logic is setup. The output of the TIMER/SCORE CG Object
may vary significantly depending on how the various parameters in this pane are set. Please read this sec-
tion carefully and familiarize yourself with all the settings and their effects on the display of the system to
avoid unexpected or confusing results. Once you understand it thoroughly it will serve you well.
CLOCK Parameters Setup
1. START TIME - use the +/- buttons to set the starting time for the time counter
or type a time value in the center field manually.
This will be the time value the timer will START at match beginning.
NOTE
:
Inserting a value here will not yet affect the actual state of the counter in the
controller and the CG display until you press the SET TIMER button described
further
down
.
2. COUNTING
- choose a time counting method. [ + ] counting UP ... [ - ] counting DOWN
NOTE:
Be aware that if the COUNTING Method is set to [ - ] DOWN, the Start Time field needs to be
set to a value allowing a Time Countdown to actually take place!
3. TIME DISPLAY - choose whether the time counter is to display time per MATCH or per GAME PART
NOTE:
Be aware that this parameter setting will have dramatic effects on the actual time displayed.
The displayed time will be affected by the Counting Method and the Start Time.
If the Counting method is set to [ - ] Countdown, and Time Display is set to PER MATCH
the Start Time field needs to be set to a value that covers the entire match.
If the Time Display is set to PER GAME PART hence the Start Time field needs to be set
to the duration of a Game Part. The clock has to be stopped manually after each game part.
4. SET TIMER
- SET TIMER red button will actually insert the time value in the START TIMER field into
the LIVE TIME COUNTER in the CONTROLLER and in the CG Output.
- CANCEL will undo changes in the Start Time Field to a previously set value which was
confirmed by the SET TIMER button.
5. RESET TIME - will instantly reset the TIME value in the Controller as well as in the CG Output to the
value specified in the Start Time field of the Clock setting.
It will also STOP the clock and timer display.
CG PANE - TIMING OPTIONS TAB
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