The POTC Menu System
B-8
Coils Test
When you enter the
Coils Test
, the LCD monitor will display the screen shown in figure B8. The
entire list of coils, magnets, motors and lights is shown alongside a window highlighting the
location of the currently selected device on the game’s playfield (at right in figure B8). The device is
displayed as a small, white, blinking square. Note: Devices in the list that cannot be activated in the
Coils Test
are highlighted in blue text (these devices have their own specific tests).
Coil number, power/trigger wire colors, I/O Board connectors/pins, drive transistor, in-line fuses
and supply voltage level are provided for each device in the list.
There are three different modes for triggering a device:
RUNNING
,
REPEAT
and
MANUAL
. The
current mode is highlighted in green text at the top of the screen; you change the current mode by
pressing the
Enter
button. In
RUNNING
mode, the game automatically cycles through the list,
triggering each device once. In
REPEAT
mode, you scroll through the list (using the
Up/+
and
Down/-
buttons) and select a specific device; the game then repeatedly triggers it. In
MANUAL
mode, you select a specific device in the list and trigger it yourself using the
Start
button on the
front of the cabinet.
Note: When the coin door is opened, the game’s safety interlock switch (the upper switch on item
4, page C-2 of this manual) disables the 70-volt power running to the playfield. In order to activate
70-volt devices in the
Coils Test
, you must either close the coin door or pull the safety interlock
switch’s actuator out (it will “click” and lock in place). When you close the coin door, the interlock
switch actuator will be pushed back into its normal (unlocked) position.
To exit the
Coils Test
at any time, press the
Back/Escape
button.
Figure B8. Coils Test screen.
Содержание Pirates of the Caribbean
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Страница 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Страница 37: ...The POTC Menu System B 1 The POTC Menu System Section B...
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Страница 249: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
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Страница 337: ...Reference Diagrams Schematics D 89 1 Fuse Locations Bottom of Cabinet 4 2 3 In Backbox...
Страница 343: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Страница 353: ...Appendices...
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