FEATURES
POINTING
MoveaTV remote reference kit computes dx/dy mouse data, thanks to the Air Motion Library (embedded) or by sending raw data to
the SmartMotion Server (hosted). It provides pixel-level accuracy, smooth displacement, and tremor cancelation for best-in-class
performance and ease of use.
The pointing computation can be performed from 2-axis Gyro, 2-axis Gyro + 3-axis Acc, or 3-axis Gyro + 3-axis Acc sensors data
fusion.
The raw sensor feature is compatible with any sensors combination, up to 9-axis sensors (3-axis Gyro, Acc and Mag) data fusion.
Note:
You can enable ‘AirMotionLib’ with
Green + 7
key sequences (see 6 for more information.)
GAMING
MoveaTV BLE remote reference kit computes x/y joystick position, thanks to the Air Gaming Library (embedded) or by sending raw
data to the SmartMotion Server (hosted). It provides high-accuracy, high reactivity and smooth movement for best-in-class
performance and ease of use.
The gaming can be performed with 3-axis Acc + Gyro sensors data fusion.
Note: You can enable ‘AirGamingLib’ with Green + 8 key sequences (see 6 for more information).
ROLL COMPENSATION
MoveaTV BLE remote reference kit implements the roll compensation feature, allowing the user's movement to be reproduced on
the screen, independently from the device roll rotation.
For a semi-dynamic roll-compensation, 3-axis Acc + 2-axis Gyro are necessary. For a full-dynamic roll-compensation, 3-axis Acc + 3-
axis Gyro are necessary.
The computation is either made by the Air Motion Library (embedded) or by sending raw data to the SmartMotion Server (hosted).
Note:
You can switch on or off the roll compensation feature with Green + 2 key sequence (see 6 for more information).
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Содержание MoveaTV BLE REMOTE
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