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Show touches: Set to show the pointer, when we touch the screen.
Pointer Location: Set the Co-ordinates & traces of the pointer when you touch the
screen.
Show layout bounds: Show clip, bounds, margins etc.
Show GPU view updates: Flash views inside window when drawn with the GPU.
Show hardware layers update: Flash hardware layers green when they update.
Shows GPU overdraw: from best to worst: blue, green, light red, red.
Show surface updates: Flash entire window surfaces when they update.
Window animation scale: The ratio by which the animation scale is applied.
Transition Animation Scale: To speed up transitions (and your phone’s reaction time),
either turn off animations, or reduce the scale.
Animator duration scale: The ratio in which the animation scale is measured.
Disable HW overlays: Always use GPU for screen compositing.
Содержание Andi4 IPS Velvet
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