I.C.E TIP THE SCALE Скачать руководство пользователя страница 8

GAME PROGRAMMING 

OPTION #4 

CONSECUTIVE CREDITS FOR FREE 

GAME

 

 

This option is used to give CREDIT DISCOUNTING. 
In other words, you can set the game up to give out 
a free game for extra money inserted. 

 

For example you can set up the game for 50 cents 
per play / 3 for $1.00. This is accomplished as fol-
lows: Set the option for a value of 2. This means that 
each time 2 credits are inserted WITHOUT ANY 
GAME BEING PLAYED, a 3rd game will be given for 
free. 
 
The range for this option is 0-5. The default value for 
this option is "0" (Off). 

 
 

OPTION #5 

LENGTH OF GAME TIME

 

 

This option determines how long the time of the 
game is where the player may DIRECT the crane. 
After this time is expired, the crane will drop on its 
own wherever it is and complete the game. The 
range for this option is 3-24.  
 
These numbers are to be multiplied by 10 to give 
you the amount of seconds in game time. 
 
Example: Setting a "6" would give you a game time 
of 60 seconds. The default value for this option is "6" 

 
 

OPTION #6 

ATTRACT MODE TYPE

 

 

This option determines what type of attract mode 
you will be used. 
 
Setting a "0" turns this option OFF. 
 
Setting a "1" gives game sounds only. 
 
Setting a "2" gives crane motion only. 
 
Setting a "3" gives both sound AND motion 
 
The default value for this option is "3" 
 
 

OPTION #7 

ATTRACT MODE INTERVAL

 

 

This option determines how many minutes pass BE-
TWEEN the display of the attract mode. The range 
for this option is 1-30. The default value for this op-
tion is "3" (3 minutes) 

 
 
 

OPTION #8 

MAXIMUM CANDY BEFORE LOSING 

 

 

NOTE: THIS OPTION WILL SHOW YOU HOW TO 
SET UP AND PERCENTAGE YOUR GAME PROP-
ERLY. 
 
This option will help you to figure your payout based 
on game cost and cost of goods. 
 
EXAMPLE: Let's assume you want to charge 50 
cents per game and you have an AVERAGE  candy 
cost of  2 cents.  
 
Let's also assume you want to payout an average of 
33 percent. 
 
First, 33 percent of 50 cents equals 16.5 cents. 
 
Since the candy is worth 2 cents, you, would want to 
pay out an average of about 8 average pieces of 
candy per game. 
 
Since the most accurate payout is based on average 
candy weight, try to add a representative amount 
and type of candy when following the step by step 
directions below. 
 
NOTE: SINCE THE SCALE USED IN THIS GAME 
IS VERY SENSITIVE AND SINCE YOUR CANDY 
MIX MIGHT CHANGE FROM BAG TO BAG, IT IS 
RECOMMENDED THAT YOU RESET THIS  
OPTION EACH TIME THE CANDY MIX CHANGES 
 
SINCE THE SETTINGS YOU ARE USING ASSUME 
A MAXIMUM PAYOUT EACH TIME, YOUR  
ACTUAL PAYOUT WILL BE SLIGHTLY LOWER 
SINCE SOME CUSTOMERS WILL LOSE.

 

Содержание TIP THE SCALE

Страница 1: ...1 OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC 10123 MAIN STREET CLARENCE NY 14031 SERVICE 1 716 759 0360 FAX 1 716 759 0884 E MAIL service icegame com WEBSITE www icegame com...

Страница 2: ...QUICK PROGRAMMING PAGE 6 PROGRAMMING PAGE 7 11 INTRODUCTION PROGRAMMING MODES OPTION MODES ERROR CODES QUICK TROUBLESHOOTING PAGE 12 13 GAME REPAIR PAGE 14 17 GLASS REPLACEMENT MECHANICAL REPAIR ELEC...

Страница 3: ...uitry is used on this machine Built in short circuit protection on the motor and solenoid drivers provides added protec tion to prevent Main P C Board failure The game utilizes a unique scale for game...

Страница 4: ...to avoid candy that is very flat or long like Pixy Sticks or candy like sucker sticks These can be used but can occasionally get caught between the scale and the clear plastic candy bin This will resu...

Страница 5: ...ALCOHOL THINNERS OF ANY KIND OR PINBALL PLAY FIELD CLEANERS ON ANY OF THE CABINET SURFACES ESPE CIALLY THE DECALS Since this game dispenses candy it is important to keep the game clean BE CAREFUL TO...

Страница 6: ...0 4 3 GAMES PER CREDIT 1 10 1 4 CONSECUTIVE CREDITS FOR FREE GAME 0 5 0 5 LENGTH OF GAME TIME 3 24 6 X 10 SECONDS 6 ATTRACT MODE TYPE 0 3 3 0 OFF 1 AUDIO 2 MOTION 3 BOTH 7 ATTRACT MODE INTERVAL 1 30 3...

Страница 7: ...that it is easier and faster for the vast majority of operators to program the game This input works as follows Since it is set up for How many coin 1 s to give for coin 2 we can look at it like this...

Страница 8: ...a 2 gives crane motion only Setting a 3 gives both sound AND motion The default value for this option is 3 OPTION 7 ATTRACT MODE INTERVAL This option determines how many minutes pass BE TWEEN the disp...

Страница 9: ...edits Setting a 0 makes the counter register coins Setting a 1 makes the counter register credits The default value for this option is 1 coins OPTION 10 FACTORY RESET This option is used to reset ALL...

Страница 10: ...e follow ing A Bad up micro switch B Bad up switch wiring C Bad motor preventing the claw from hitting up switch D Bad motor wiring E Jammed or broken string F Bad motor driver board or Main P C Board...

Страница 11: ...be due to the follow ing A Counter disconnected or bad wiring B Counter bad 11 NOT USED 12 NOT USED 13 NOT USED 14 NOT USED 15 SCALE BOARD TO MAIN P C BOARD COMMUNICATIONS ERROR This error indicates t...

Страница 12: ...the string binding enter programming mode and go to CLAW UP DOWN MODE By moving the joystick to the left and right you are able to raise and lower the claw mechanism Move the crane over the prize chu...

Страница 13: ...COIL LOOSE OR DAMAGED HARNESSING CLAW HAS MECHANICALLY JAMMED BAD DRIVE TRANSISTOR ON MAIN P C CLAW HAS MECHANICALLY LOCKED PROGRAMMING IS NOT CORRECTLY SET BAD PRIZE SENSOR LOOSE OF DAMAGED SENSOR HA...

Страница 14: ...check to see that all I C chips are firmly seated on the boards MAIN P C BOARD REPLACEMENT 1 Remove all A C power from the game 2 Unlock and open the front door 3 Carefully remove all of the connecto...

Страница 15: ...lock and open front door 3 Remove the clear plastic clip that holds the bulb into the bulb holder STRING REPLACEMENT 1 Remove all A C power from the game 2 Unlock and open the front door 3 Remove cran...

Страница 16: ...e board as follows 1 Remove enough candy from the game so the scale assembly can be tipped forward 2 Remove the 2 Phillips head screws that hold the scale board mounting bracket to the scale housing 3...

Страница 17: ...he needle and the servo motor Remove the scale dial unit as follows 1 Remove enough candy from the game so the scale assembly can be tipped forward 2 Remove the 2 plastic hex spacers that connect the...

Страница 18: ...OUND CS2007X POWER MODULE ASSEMBLY CS2008 MOTOR GLOBE CRANE ASSEMBLY TS2008 MOTOR MERKELKORF CS2009X SOLENOID ASSEMBLY TS2009 SERVO MOTOR CG2012 HAMLIN REED SWITCH CS2012X SENSOR ASSEMBLY CG2014 JOYST...

Страница 19: ...19...

Страница 20: ...20...

Страница 21: ...21...

Страница 22: ...22...

Страница 23: ...labor to replace defective parts or travel time associated therein I C E s obligation will be to ship free of charge replacement parts by U P S Ground U S mail or other comparable shipping means Any...

Страница 24: ...repair modification attempts Equipment that has failed through normal wear and tear ICE Inc will assume no liability whatsoever for costs associated with labor to replace defective parts or travel ti...

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