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key master A2.5 Version Manual www.hominggame.com
9
(
Notice:
First part is demo music 0001,0002. another part is game music 0003
,
0004)then choose way
。
(
4
)
Setting every prize hook coordinate
Press the MODE button to light up the LED 5
。
1
、
Under the mode 5,Press "ENTER" button, machines will Auto find the coordinate( Notice:when the key goes
through the lock hole easily in the first step,please adjust the gift hook and then re-setting the coordinate again )
2
、
When LED shine means have saving this hole coordinate.
3
、
Notice
:
Can not power off , during setting the coordinate, or else, can not save coordinate data.
。
When X
position is not right ,can use hand to ajust the hook
。
.
(
Make sure each row all hook in the same horizontal
level
)
(
5
)
Confirm the origin point
Press the MODE button to light up the LED 6
。
(In the Mode 6 state)
1
、
Press
“
ENTER
”
button under the mode 6, push key will auto move the first hole,and up ,pass the hole.It will go
on to next hole after finish first one.It will come back after finish 15 hole.
(
If push key can not go through the
hole need to come back to mode 5 to calibration.
2
、
Press
“
TEST
”
button under the mode 6,Pushrod will move from left to right and up and push.
(
Test every switch
and pushrod.
3
、
Press
“
UP
”
button under the mode 6,will increase10 credit(use for the technical worker to test the game
machine)
Press
“
CLEAR
”
button will clear the credit which shows on the console,if Press
“
CLEAR
”
more than 10
second,will clear the amount credit and amount prize have out.(Account shows in the mainboard digital
tube ,in the mode 1 mode 2 shows number will clear )
4
、
Press
“
DOWN
”
more than 10 second
,
will clear the coins account when LED and digital off.
(
Notice
:it will affect the prize probability)
9.Setting the Probability
(
1
)
Press the MODE button to light up the LED 7
1
,
Setting every line probability,under mode7, the digital tube display 1F0005
,
1F means the first line(bottom line)
probability
,
5 means setting coins
(
means when insert 5 coins then have change to win the prize on the first line
),
press "UP" and "DOWN" button to set the winning probability of this line of lattice ,after finishing it, press "ENTER"
button to set the winning probability of next line of lattice.