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Powering pixels through rPi-MFC
Power supply connections showing how the board and pixels are connected if powering pixels through the rPi-MFC.
If this method is used then up to 150 pixels (at 100% brightness) can be powered through the board. Power injection
may be required depending on pixel wiring.
The power for the pcb is not shown connected to the 5V or 12V input. It connects to the 1 that matches the power
supply voltage. If 5V then a 2A fuse should be used. If 12V then a 1A fuse should be used.
Falcon Player (FPP) setup
This board is designed to be controlled via Falcon Player on a Pi and as such there are a number of settings that need
to be configured.
In a lot of cases the rPi-
MFC will be used as an E1.31 “pixel” controller but it’s actually pixel, dmx and Px
panels that can be controlled.
The channels used for the outputs must be configured under the Input/Output Setup and E1.31 Bridge
screen. The number of universes, number of channels per universe and their FPP start channel needs to be
configured to match the sequencer that you are using.
The DMX output will typically be configured as 1 universe of 512 channels although it can be configured for
less.
Panel outputs will be multiple universes per panel that is used. A 32x16 P10 panel has 512 (32 x 16) RGB
leds on it meaning that it uses 3 512 channel universes per panel. Different sized panels eg. 32x32 will use
different numbers of universes per panel but will all typically use the full 512 channel universes.