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115
Dead timer due in 33 sec
Neighbor is up for 00:11:15
Authentication Sequence: [ 0 ]
The DR and BDR have not changed.
NOTE:
In the above output, you can find the priority configuration does not take effect immediately.
4.
Restart OSPF process.
# Restart the OSPF process of Switch D.
<SwitchD> reset ospf 1 process
Warning : Reset OSPF process? [Y/N]:y
# Display neighbor information on Switch D.
<SwitchD> display ospf peer verbose
OSPF Process 1 with Router ID 4.4.4.4
Neighbors
Area 0.0.0.0 interface 192.168.1.4(Vlan-interface1)'s neighbors
Router ID: 1.1.1.1 Address: 192.168.1.1 GR State: Normal
State: Full Mode: Nbr is Slave Priority: 100
DR: 192.168.1.1 BDR: 192.168.1.3 MTU: 0
Dead timer due in 39 sec
Neighbor is up for 00:01:40
Authentication Sequence: [ 0 ]
Router ID: 2.2.2.2 Address: 192.168.1.2 GR State: Normal
State: 2-Way Mode: None Priority: 0
DR: 192.168.1.1 BDR: 192.168.1.3 MTU: 0
Dead timer due in 35 sec
Neighbor is up for 00:01:44
Authentication Sequence: [ 0 ]
Router ID: 3.3.3.3 Address: 192.168.1.3 GR State: Normal
State: Full Mode: Nbr is Slave Priority: 2
DR: 192.168.1.1 BDR: 192.168.1.3 MTU: 0
Dead timer due in 39 sec
Neighbor is up for 00:01:41
Authentication Sequence: [ 0 ]
Switch A becomes the DR, and Switch C is the BDR.
NOTE:
If the neighbor state is
full, it means Switch D has established the adjacency with the neighbor. If the
neighbor state is
2-way, it means the two switches are neither the DR nor the BDR, and they do not
exchange LSAs.
# Display OSPF interface information.