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The last team to touch the ball before it goes into the goal, scores one point.
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Players are allowed to play within the Inner Circle and within the entire playing area, there are no zones. The purpose of
the Inner Circle is to help the players get a better idea of where they are on the field without having to constantly look for
the goal.
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After a point is scored, the opposing team places the ball just outside the Touchline and performs an indirect kick to put
the ball back into play.
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If the ball goes out of bounds, a throw-in is awarded to the opponents of the player who last touched the ball before it
crossed the Touchline. The throw-in is performed by throwing the ball with both hands overhead while feet are on the
ground. No point is credited if the ball is thrown or bounced directly into the goal without first making contact with
another player.
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The CenterLine is used only during Penalty Kicks to divide the field and for spatial reference for players on the field.
Penalty Kicks are awarded by the Referee to the opposing team if a player commits a foul. The ball is placed on the
Penalty Marker, and all players from both teams position themselves on the opposite side of the Centerline from the
designated player attempting to kick the ball into the goal from the Penalty Marker.
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Penalty Kicks are awarded to the opposing team for the following infractions: intentional handball fouls, tripping,
holding, high kicks, recklessness and any other flagrant or violent contact, and low headers (i.e. heading the ball
below waist level in close proximity to an opponent. Note: low headers are dangerous in the game of
SoccetBall
™
due to the increased risk of getting kicked in the face).
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If the kicker missed the goal and the ball traverses the centerline, then the ball is now in play for both teams.
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If the kicker does not succeed in kicking the ball across the center line, then the opposing team is awarded a
throw-in.
Scoring.
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Each goal is worth 1 point.
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The team with the most points at the end of the predetermined amount of time, wins.
Options.
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Increase/decrease the size of the playing area.
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Players on the same team are required to
touch the ball 3 times before scoring.
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Divide the class into more than 2 teams.
2. Junior SoccetBall
™
Objective.
Be the team with the highest score at the
end of a predetermined amount of time.
Number of Players.
For an entire class
Setup.
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Use the play area available; a basketball court
indoors or soccer field outdoors is
recommended. Adjust the boundary and size of
the play area according to the age/ability of the
students. The Touchline (outside boundary)
should be about 66’ dia. The circular play is
divided in half by the Centerline.
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Create a 32’ dia Inner Circle.
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Place the SoccetBall
™
Goal in the center of the
Inner Circle.
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Create two Penalty Markers on each side of
the Centerline that are located 16’ from the
goal. Each Penalty Marker is perpendicular to the Centerline and overlaps with the Inner Circle.
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Place the SoccetBall
™
Ball outside of the Touchline.
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Divide the class into 2 equal teams.
SoccetBall Goal
Penalty Marker
Inner Circle
Touchline
Centerline
Penalty Marker