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14
KNV
User Manual Rev. 1.0
Dedicated FX channels
•
The first FX channel, the
FX Selection
channel, lets you choose and activate an FX
from a list of dynamic FX patterns.
If this channel is set to zero, the third strobe channel controls strobe flash rate. If an
FX is selected on this channel, the third strobe channel controls FX speed.
•
The second FX channel, the
FX Crossfading
channel, sets the time it takes for the FX
to fade out. You can set FX to crossfading and apply a crossfading time from fast to
slow. You can also set FX to leave a tail behind them and apply a crossfading time
for the tail from slow to fast.
•
The third FX channel, the
FX Orientation
channel, lets you select from a long list of
options for the orientation of the FX. Running the same FX but with different
orientation options in multiple fixtures is a fast way to set up symmetrical and/or
coordinated effects.
•
The fourth FX channel, the
FX Offset
channel, lets you apply offsets to the FX, a
feature which lets you quickly set up synchronized FX chases in multiple fixtures.
Setting an offset determines the pixel
in the pattern
(not the pixel on the fixture)
where the FX pattern will start. For example, if you set the length of an FX pattern to
10 pixels and you apply an offset of 6 pixels, the fixture will blackout for the time it
takes the FX pattern to run on pixels 1 – 5, then the FX pattern will appear on the
fixture when the pattern reaches pixel 6.
•
The fifth FX control channel, the
FX Length
channel, lets you set the total length in
pixels of the FX pattern.
FX speed control
If you select an FX on the
FX Selection
channel, the third strobe channel is redeployed
and becomes the
FX Speed
control channel. Instead of controlling strobe flash rate, it
now becomes the sixth FX control channel and lets you adjust the speed of the FX.
Setting up FX chases
If you select the same FX with the same speed in multiple fixtures, you can use the
other FX channels in combination to set up an FX chase across multiple fixtures:
•
FX Crossfading / Crossfading with tail
sets the rate at which one FX pattern step
fades out before the next pattern step arrives.
•
FX Orientation
can be used to add variety to a chase or set up multiple coordinated
chases in different groups of fixtures.
•
FX Offset
sets the pixel on which the FX pattern will start.
An FX pattern with no offset starts on pixel 1. You will obtain this if you set the FX
Offset channel to zero and also if you set the FX Offset channel to 001.
•
FX Length
sets the number of pixels over which the FX pattern will run.
The normal FX length is 5 pixels. You will obtain this 5-pixel length if you set the FX
Length channel to zero. It is not possible to set FX Length to less than 5 pixels.
When you set up FX chases, you will normally achieve the best results by increasing
FX length in steps of 5 pixels (one fixture).
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