8
FUNCTIONS
GAME MODE
1. A
This displays the current game song.
2. B
This displays the difficulty of the song. The higher
the *, the greater the difficulty.
3. C
These numbers represent the pad that should be
hit. Note that column 6 represents the kick pad.
When the column 4 blocks have a hollow middle,
this indicates represents the hi hat pedal should
be pressed at the same time as pad 4.
4. D
Notes will make their way down the lane. When
they reach the bottom hit the corresponding pad.
5. E
This displays the accuracy of the hit.
M = Miss
G = Good
P = Perfect
6. F
This displays the current score.
Song01
1
2
3
4
6
score : 0
M
A
C
D
F
E
B