cGPSmapper Manual
Map Project
http://cgpsmapper.com/
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Light=colour
Light=(colour,rang
e)
Definition of light colour and range.
There are several accepted formats:
-
Light=2 define colour of the light (valid for types
0x02XX)
-
Light=(3,4)
colour 3 and range 4 nm
Ranges always in nautical miles.
Light colours:
0x00 unlit
0x01 red
0x02 green
0x03 white
0x04 blue
0x05 yellow
0x06 violet
0x07 amber
Applies only to following marine types:
points of types 0x02XX (accepts ONLY colour
attribute!)
points of types 0x01XX
σ
τ
π
Light=(colour,rang
e,anle)...(colour,
range,anle)
Definition of light colour, nominal range and light sectors.
Light = (2,3,10.0), (3,3,205.0) defines colour 2, range 3 nm
from angle 10.0 to 205.0 and colour 3, range 3 nm from
angle 205.0 to 10.0
The true (geographic) angles should be used (as opposed to
magnetic). Angles are arranged clockwise and are given
from seaward toward the light. These are bearings of the
light as seen from a vessel crossing the sector lines.
Please note that you can change the “Light sectors” setting
both in MapSource and in your GPS receiver to suit your
needs.
Applies only to following marine types:
points of types 0x02XX (accepts ONLY colour
attribute!)
-
points of types 0x01XX