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Detailed information for each additional play mode in the SNT-130MP/230MP scoreboard is shown below.
(SNT-130MP shown for reference)
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Mode 8: Untimed Baseball/Kickball
Mode 9: Timed Baseball/Kickball
Left multisport digit = Balls
Middle multisport digit = Strikes
Right multisport digit = Outs
The possession arrows represent the top and bottom of the
inning.
A press and quick release of the
button will reset the
Balls and Strikes to zero.
Mode 8:
Untimed Baseball Mode
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Mode 10: Timed with Fouls/Penalties Display
Left multisport digit = Home Fouls
Right multisport digit = Guest Fouls
Up to 9 fouls/penalties per team (SNT-130MP), or 19
fouls/penalties per team (SNT-230MP). A press and quick
release of the
button will reset both team fouls to zero.
Mode 10:
Soccer with Fouls Mode
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Basketball Modes
Mode 11: Shot clock stops game clock when expired
Mode 12: Shot clock stops the game clock if the remaining
period time is less than 2:00 minutes
Mode 13: Shot clock is self-resetting and toggles team
possession each time it expires
The middle and right multisport digits display the shot clock.
Mode 11 Shown:
Basketball
w/24-Second Shot Clock
Prior to the start of a game, set the length of the shot clock from 1 to 60 seconds. The shot clock
cannot be programmed once a game has begun.
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Mode 14: Football
The Left Multisport Digit indicates Downs, and the Middle &
Right Multisport Digit indicate Yards to First Down. For ‘X
Down and Goal’, where X is the current down, Yards to First
Down can be set to display ‘- -‘.
A press and quick release of the
button will reset the
Downs and Yards-To-First-Down display.
Mode 14:
Football Mode
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